Small tweaks, rebake lighting

This commit is contained in:
Jens Pitkänen 2020-04-19 05:33:04 +03:00
parent f43ba19be0
commit b301599974
15 changed files with 419 additions and 16 deletions

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textureType: 0
textureShape: 2
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -214,7 +214,7 @@ MonoBehaviour:
value: 100 value: 100
lift: lift:
overrideState: 1 overrideState: 1
value: {x: 1, y: 1, z: 1, w: 0.000000080226975} value: {x: 1, y: 1, z: 1, w: -0.046656296}
gamma: gamma:
overrideState: 1 overrideState: 1
value: {x: 1, y: 1, z: 1, w: -8.647041e-10} value: {x: 1, y: 1, z: 1, w: -8.647041e-10}

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@ -22,6 +22,6 @@ public class GameState : MonoBehaviour {
} }
} }
Time.timeScale = Mathf.Lerp(Time.timeScale, Current == State.Paused ? 0 : 1, 10f * Time.unscaledDeltaTime); Time.timeScale = Mathf.Lerp(Time.timeScale, Current == State.Paused ? 0 : 1, 6f * Time.unscaledDeltaTime);
} }
} }