.. |
BurningStick.prefab
|
Update sticks
|
2020-04-20 02:31:07 +03:00 |
BurningStick.prefab.meta
|
Add stick
|
2020-04-19 04:35:24 +03:00 |
Campfire.prefab
|
Add campfire sfx
|
2020-04-19 19:42:48 +03:00 |
Campfire.prefab.meta
|
Add campfire model
|
2020-04-18 23:50:28 +03:00 |
DeadTree.prefab
|
Edit trees a bit
|
2020-04-19 19:16:10 +03:00 |
DeadTree.prefab.meta
|
Add pine tree and remake prefabs
|
2020-04-18 22:44:19 +03:00 |
Foliage Variant.prefab
|
Foliage time
|
2020-04-20 02:45:20 +03:00 |
Foliage Variant.prefab.meta
|
Foliage time
|
2020-04-20 02:45:20 +03:00 |
Foliage.prefab
|
Terrain time
|
2020-04-19 22:03:49 +03:00 |
Foliage.prefab.meta
|
Add lefa and foliage
|
2020-04-19 19:09:41 +03:00 |
Lefa.prefab
|
Add lefa and foliage
|
2020-04-19 19:09:41 +03:00 |
Lefa.prefab.meta
|
Add lefa and foliage
|
2020-04-19 19:09:41 +03:00 |
LefaTree.prefab
|
Edit trees a bit
|
2020-04-19 19:16:10 +03:00 |
LefaTree.prefab.meta
|
Add pine tree and remake prefabs
|
2020-04-18 22:44:19 +03:00 |
Log.prefab
|
Fix colliders
|
2020-04-19 17:21:24 +03:00 |
Log.prefab.meta
|
Do some material stuff and add log
|
2020-04-19 03:03:42 +03:00 |
Lorax.prefab
|
Make lorax
|
2020-04-20 02:20:21 +03:00 |
Lorax.prefab.meta
|
Edit ground texture a bit, make LORAX
|
2020-04-20 00:01:17 +03:00 |
PineTree.prefab
|
Edit trees a bit
|
2020-04-19 19:16:10 +03:00 |
PineTree.prefab.meta
|
Add pine tree and remake prefabs
|
2020-04-18 22:44:19 +03:00 |
stick.prefab
|
Update sticks
|
2020-04-20 02:31:07 +03:00 |
stick.prefab.meta
|
Add stick
|
2020-04-19 04:35:24 +03:00 |
Tent.prefab
|
Tweak exposure, add collision meshes
|
2020-04-19 04:55:20 +03:00 |
Tent.prefab.meta
|
Add tent
|
2020-04-19 04:02:18 +03:00 |