gmtk24/scenes/grappling_hook.tscn

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[gd_scene load_steps=4 format=3 uid="uid://7povmsfyrjf4"]
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[ext_resource type="PackedScene" uid="uid://8nth3l65bb7r" path="res://models/grappling_hook.blend" id="1_nljl0"]
[sub_resource type="CSharpScript" id="CSharpScript_4q8vt"]
script/source = "using Godot;
namespace Gmtk24 {
public partial class GrapplingHook : RigidBody3D {
public void OnCollisionEntered(Node node) {
Freeze = true;
}
}
}
"
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[sub_resource type="BoxShape3D" id="BoxShape3D_rp2xw"]
size = Vector3(0.872498, 0.875122, 0.902222)
[node name="GrapplingHook" type="RigidBody3D"]
contact_monitor = true
max_contacts_reported = 1
script = SubResource("CSharpScript_4q8vt")
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[node name="grappling_hook" parent="." instance=ExtResource("1_nljl0")]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 0, 0, 1, 0.00187739, -0.0024816, -0.348884)
shape = SubResource("BoxShape3D_rp2xw")
[connection signal="body_entered" from="." to="." method="OnCollisionEntered"]