quakeball/Assets/Scripts/Networking/NetPlayer.cs
2020-08-07 21:24:43 +03:00

14 lines
318 B
C#

using UnityEngine;
using NeonTea.Quakeball.Players;
namespace NeonTea.Quakeball.Networking {
public class NetPlayer {
public ulong Id;
public GameObject Controlled;
public NetPlayer(ulong id, GameObject obj = null) {
Id = id;
Controlled = obj;
}
}
}