quakeball/Assets/Scripts/Networking/Packets
2020-08-08 20:37:53 +03:00
..
HelloPckt.cs Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
HelloPckt.cs.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
HitPckt.cs Make Hit send source, and add splashes 2020-08-08 10:08:10 +03:00
HitPckt.cs.meta Add BloodSplatter effect when getting hit 2020-08-08 08:19:46 +03:00
IdentityPackets.cs Add nicknames 2020-08-08 20:14:34 +03:00
IdentityPackets.cs.meta Add nicknames 2020-08-08 20:14:34 +03:00
MultiplePlayerUpdatesPckt.cs Make Unsynced reset and reordered registers 2020-08-08 02:10:20 +03:00
MultiplePlayerUpdatesPckt.cs.meta Separate Jump from regular update 2020-08-07 23:09:31 +03:00
PingPckt.cs Add PingListPckt 2020-08-08 20:37:53 +03:00
PingPckt.cs.meta Add ping 2020-08-08 03:35:46 +03:00
PlayerActionPckt.cs Add shooty 2020-08-08 05:26:17 +03:00
PlayerActionPckt.cs.meta Fix heads desyncing off bodies 2020-08-08 04:36:40 +03:00
PlayerUpdatePckt.cs Change JumpPckt to generic ActionPckt 2020-08-08 04:21:24 +03:00
PlayerUpdatePckt.cs.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
SpawnPckt.cs Add nicknames 2020-08-08 20:14:34 +03:00
SpawnPckt.cs.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00