Teascade.net/blogposts-md/220913_0000_much.md
2016-11-03 02:37:01 +02:00

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# Much going on
Okay so.. I havent posted anything here for a while and kind of forgotten (damn), so I remembered now and decided its time to post another of these fabulous posts. Theres much been going on lately and Ive had a quite projects, for example, Dnyarri, a friend of mine, is creating a BLC -like MOBA game called Arkhados, he has a [blog of his own](http://wlinna.wordpress.com/) and you can see Arkhados process and progress from there.
So as I said Arkhados is a BLC (Bloodline Champions) -like MOBA game, for others, who are not familiar with BLC, its a MOBA game where in beginning of the match players select their bloodlines to play with. When the match starts there is a smallish map where two teams fight eachother (1v1 to 5v5) and when the other team manages to kill other players of the opposite team, they win. You require x amount of wins to win the match, it is determined in rules and options.
Arkhados is much like that but at the moment there is only 3 rounds and basically nobody wins, also there is no teams (yet) and there will be multiple gamemodes, the only one and the current is deathmatch but for an example. there will be team deathmatch etc. later on in the game. Why Im telling this is because I (at least) see myself as one of the biggest factors in the game, like Im creating the heroes/champions (whatever they are really) and when we get to the certain point Ill be making most of the maps too. Of course Dnyarri has power over the heroes since hes making the game.
Ive also coded and put up a [website for the designs](http://allexit.x10.mx/) and there you can find all of the currently designed characters, characters that are ready for the game, characters that need polish and characters that has been declined by either me later on or Dnyarri, most likely I will not be adding any concepts of heroes there but I will be creating another page for them later. The attributions of the page are not yet added and Im awfully sorry about it, Ill be adding it tomorrow or the day after tomorrow, guranteed.
Also I have cancelled the Red West project and continued with my old projects whitch can help the next textbased RPG Im going to make, Ill be providing links to their git repositerys too, so Im making a textbased game-engine whitch includes everything a textbased game could need to get started. I havent uploaded it to git yet but Im also making an [rpg-toolkit](https://github.com/Allexit/rpg-toolkit), its compactible with textbased RPG:s, 2D and 3D RPG:s, and everything else in between. Its supposed to handle much of the basic RPG elements, such as basic vendors, normal character, weapons, inventory, equipment, buffs and spells etc. The RPG-toolkit doesnt really have a name of its own, at least yet, it just is, mostly to be an community project. Also please note that the rpg-toolkit is in a very early stage and not ready for heavy criticism, so please if you look at it, look at it in a light perspective and be free to contribute with patches and suggestions.
For the Tower Defence I was supposed to make with JMonkeyEngine is looking pretty bad, I havent worked on it for quite a while (QUITE) and Im feeling I should probably start the project all over again if I wanted it to happen. There are too much flaws in it.
But mosly Ive been slacking off and not getting any work done, althrough Ive had pretty rough days lately, it doesnt still explain why I havent done anything but played [Xonotic](http://xonotic.org/). Xonotic is pretty awesome btw, I recommen you checking it out, its a FOSS game created on DarkPlaces -engine, whitch is based on Quake Engine.Anyways I hope Ill get more active now and remember to post more on this blog.