|
|
d83bfdd205
|
Remove all sfx
|
2026-07-24 15:27:04 +03:00 |
|
|
|
45a3cbb163
|
Add max length to name
|
2026-07-24 04:27:09 +03:00 |
|
|
|
2cc78905c3
|
Change a bunch of TextEdits into LineEdits
|
2026-07-24 04:25:55 +03:00 |
|
|
|
0a61d805a0
|
Improve chat
|
2026-07-24 04:18:44 +03:00 |
|
|
|
f9593454ce
|
Make sure chat messages always remain
|
2026-07-24 04:14:55 +03:00 |
|
|
|
c44b419f9f
|
Add sending chat messages as well
|
2026-07-24 04:11:18 +03:00 |
|
|
|
1664ee7973
|
Add chat & chat box
|
2026-07-24 03:58:44 +03:00 |
|
|
|
f9e6c5727e
|
Add some preliminary chat messages
|
2026-07-24 02:49:46 +03:00 |
|
|
|
ebc9a93b5f
|
Add announcements
|
2026-07-24 02:13:21 +03:00 |
|
|
|
55077ab52d
|
Add some effects for walking
|
2026-07-24 01:34:11 +03:00 |
|
|
|
b2c493302d
|
Reordanize assets
|
2026-07-24 01:05:28 +03:00 |
|
|
|
e6d07de734
|
Set raygun cooldown to 1.5 seconds
|
2026-07-24 00:59:55 +03:00 |
|
|
|
158fffcfed
|
Move cd management to weapon itself
|
2026-07-24 00:58:41 +03:00 |
|
|
|
ca6adb70de
|
Fix warnings
|
2026-07-24 00:55:16 +03:00 |
|
|
|
19fc76bf77
|
Move splorch to player effects, add hit sound
|
2026-07-24 00:53:39 +03:00 |
|
|
|
600f5b4986
|
Refactor some files to player directory
|
2026-07-24 00:47:02 +03:00 |
|
|
|
cda93ffaac
|
Add ping icon
|
2026-07-24 00:14:58 +03:00 |
|
|
|
b0e4c8a82e
|
Apply forgotten changes to two_towers
|
2026-07-24 00:02:19 +03:00 |
|
|
|
c09db7210a
|
Properly handle disconnect during game
|
2026-07-23 23:58:28 +03:00 |
|
|
|
3c3f4d9cc6
|
Reset player kills and deaths only at reset
|
2026-07-23 23:54:52 +03:00 |
|
|
|
923c863583
|
Implement kills/deaths
|
2026-07-23 23:40:43 +03:00 |
|
|
|
a1205635f0
|
Add score to game_finished
|
2026-07-23 23:40:43 +03:00 |
|
|
|
654eeaeb5c
|
Add scoreboard
|
2026-07-23 23:40:43 +03:00 |
|
|
|
e4c7a8f54a
|
Work on two_towers map
|
2026-07-23 23:26:40 +03:00 |
|
|
|
9933e22b08
|
Fix rejoining game causing lobby to be empty
|
2026-07-23 22:48:26 +03:00 |
|
|
|
8aca77af18
|
Properly dispose of listener
|
2026-07-23 22:41:17 +03:00 |
|
|
|
f18bbf38af
|
Add info_goal entity for maps
|
2026-07-23 22:30:41 +03:00 |
|
|
|
b3f738296a
|
Use default name
|
2026-07-23 22:12:20 +03:00 |
|
|
|
812a3d69b1
|
Add default name config
|
2026-07-23 22:03:11 +03:00 |
|
|
|
820a57f609
|
Add --rebuild-map to enable a TrenchBroom-only level design workflow
|
2026-07-23 21:56:36 +03:00 |
|
|
|
2c9ed4e5da
|
Make fov slider work
|
2026-07-23 21:48:44 +03:00 |
|
|
|
798dcbc1bd
|
Add settings that persist
|
2026-07-23 21:39:51 +03:00 |
|
|
|
60c0c6e71e
|
Add pause menu
|
2026-07-23 20:17:37 +03:00 |
|
|
|
0be1bc549e
|
Add simple pause menu
|
2026-07-23 20:10:31 +03:00 |
|
|
|
dc0d09d303
|
Update default join address
|
2026-07-23 19:58:29 +03:00 |
|
|
|
69e609e501
|
Improve how popups appear
|
2026-07-23 19:48:25 +03:00 |
|
|
|
f435c1c8cc
|
Properly exit game at exit
|
2026-07-23 19:45:53 +03:00 |
|
|
|
a085c4209b
|
Add popup when client disconnects
|
2026-07-23 19:40:22 +03:00 |
|
|
|
8458d37816
|
Implement PopupQueue
|
2026-07-23 19:38:05 +03:00 |
|
|
|
415d317454
|
Go to main menu on disconnect
|
2026-07-23 19:23:35 +03:00 |
|
|
|
d84f17ef8c
|
Add popup for error hosting
|
2026-07-23 19:17:26 +03:00 |
|
|
|
70e9594eb0
|
Add simple popup
|
2026-07-23 19:14:17 +03:00 |
|
|
|
edb391481d
|
Add simple main menu
|
2026-07-23 18:47:21 +03:00 |
|
|
|
2547707eb9
|
Add two_towers to the map list
|
2026-07-23 00:20:59 +03:00 |
|
|
|
7a1f70f34f
|
Sketch out two_towers.map
|
2026-07-23 00:20:59 +03:00 |
|
|
|
7ee5546a98
|
Add license etc. for the Torment Textures pack
|
2026-07-23 00:20:59 +03:00 |
|
|
|
368c68d4cf
|
Move ball when it's being shot
|
2026-07-22 23:53:27 +03:00 |
|
|
|
b816dac684
|
Remove local player weapon on death
|
2026-07-22 23:48:46 +03:00 |
|
|
|
c7b63658b2
|
Remove name label upon death
|
2026-07-22 23:48:04 +03:00 |
|
|
|
1901a59493
|
Animate the local player mesh as well
|
2026-07-22 23:47:17 +03:00 |
|
|
|
d74b014fe8
|
Implement some command line arguments
|
2026-07-22 23:44:55 +03:00 |
|
|
|
e04ded2e20
|
Persist map selection
|
2026-07-22 23:04:55 +03:00 |
|
|
|
1d56e103a2
|
Fix goals game option not changing
|
2026-07-22 23:00:59 +03:00 |
|
|
|
c9cb24281b
|
Update score view properly upon death
|
2026-07-22 22:50:50 +03:00 |
|
|
|
0ebefb4776
|
Improve Label3D resolution
|
2026-07-22 22:48:16 +03:00 |
|
|
|
8c38cbdb90
|
Fix jumping
|
2026-07-22 22:46:56 +03:00 |
|
|
|
109a0077ca
|
Fix camera unlocking upon death
|
2026-07-22 22:43:53 +03:00 |
|
|
|
f5cc26a048
|
Update game to make ready for diner
|
2026-07-22 22:30:09 +03:00 |
|
|
|
bda81f8c1e
|
Update player listings correctly, remove unused print
|
2026-07-22 22:28:09 +03:00 |
|
|
|
32d80dc0a3
|
Add some sort of summary view to ending screen
|
2026-07-22 22:20:00 +03:00 |
|
|
|
147082bd8d
|
Add goals needed to win option
|
2026-07-22 21:56:00 +03:00 |
|
|
|
623b9b8d95
|
Iron out some bugs
|
2026-07-22 21:48:27 +03:00 |
|
|
|
9729f7bc7e
|
Implement resetting the game
|
2026-07-22 21:31:03 +03:00 |
|
|
|
3b0332ad6e
|
Add simple finish game screen
|
2026-07-22 21:19:44 +03:00 |
|
|
|
8db0495242
|
add CREDITS.md
|
2026-07-22 20:40:59 +03:00 |
|
|
|
fc44f23092
|
Rename player_listing to lobby_player_listing
|
2026-07-22 20:30:32 +03:00 |
|
|
|
736dbe4c3b
|
Add simple score view
|
2026-07-22 20:29:14 +03:00 |
|
|
|
bf486f01d4
|
Remove unused prints
|
2026-07-22 05:46:49 +03:00 |
|
|
|
2dde348aa0
|
Implement making goals
|
2026-07-22 05:46:32 +03:00 |
|
|
|
d0558d918c
|
Add goals
|
2026-07-22 05:33:06 +03:00 |
|
|
|
7a7a1c549c
|
Add separate team spawners
|
2026-07-22 04:37:02 +03:00 |
|
|
|
87c09dd98b
|
Fix some warnings
|
2026-07-22 04:32:01 +03:00 |
|
|
|
4f9e24f5ab
|
Implement friendly fire gamerule
|
2026-07-22 04:30:47 +03:00 |
|
|
|
f732472f7c
|
Add friendly fire option
|
2026-07-22 04:19:48 +03:00 |
|
|
|
d3e082084a
|
Update options for client as well
|
2026-07-22 04:17:15 +03:00 |
|
|
|
0a330b9d89
|
Add game options properly
|
2026-07-22 04:06:56 +03:00 |
|
|
|
b729c7bbcd
|
Allow client to select map as well, sometimes
|
2026-07-22 03:25:52 +03:00 |
|
|
|
b163c214fe
|
Update map selection dropdown disable logic
|
2026-07-22 03:23:48 +03:00 |
|
|
|
5d14a2675c
|
Move jumping code to PlayerMovement
|
2026-07-22 03:18:07 +03:00 |
|
|
|
949585dc5c
|
Add name labels
|
2026-07-22 02:05:42 +03:00 |
|
|
|
c937635efe
|
Tweak team name colors
|
2026-07-22 02:00:14 +03:00 |
|
|
|
034c50d6f5
|
Add team colors to lobby names
|
2026-07-22 01:59:18 +03:00 |
|
|
|
f3a5a18400
|
Automatically select team with least players
|
2026-07-22 01:48:30 +03:00 |
|
|
|
05bf6401e0
|
Disable team switch button without rights
|
2026-07-22 01:41:46 +03:00 |
|
|
|
3608194e5a
|
Allow changing teams
|
2026-07-22 01:37:19 +03:00 |
|
|
|
ef1bb3946d
|
Move common data from Player to NetPlayer
|
2026-07-22 01:37:19 +03:00 |
|
|
|
609a803104
|
Fix team selection, maintain team after map change
|
2026-07-22 01:37:19 +03:00 |
|
|
|
17b5272a9e
|
Flesh out diner
|
2026-07-22 01:08:48 +03:00 |
|
|
|
1c75c8acbd
|
Ignore trenchbroom autosaves
|
2026-07-22 01:08:21 +03:00 |
|
|
|
1fcd74d220
|
Start adding teams, move player capsule down a bit
|
2026-07-22 00:00:21 +03:00 |
|
|
|
f750f2843c
|
Remove hands from local player, add proper gun_node
|
2026-07-21 23:31:28 +03:00 |
|
|
|
d1282693da
|
Move sync and net processing to physics_process
|
2026-07-21 22:53:14 +03:00 |
|
|
|
1622acf0c1
|
Add ball to diner
|
2026-07-21 22:25:43 +03:00 |
|
|
|
3967069c37
|
Add ball spawner to diner
|
2026-07-21 22:25:06 +03:00 |
|
|
|
3f967a85f3
|
Implement dropping the ball upon death
|
2026-07-21 22:24:14 +03:00 |
|
|
|
82d27beef8
|
Respawn the ball when it enters a killbox
|
2026-07-21 22:20:26 +03:00 |
|
|
|
d117bb2f72
|
Implement ball_sync
|
2026-07-21 22:15:53 +03:00 |
|
|
|
3faeb9fd2c
|
Fix dropping the ball for remote players
|
2026-07-21 22:08:59 +03:00 |
|
|
|
47194894ca
|
Add throwing the ball
|
2026-07-21 22:05:37 +03:00 |
|
|
|
179f10e449
|
Make sure that ball cannot be picked up by the same player instantly
|
2026-07-21 21:54:09 +03:00 |
|
|
|
b93cb1eb39
|
Spawn ball at ball origin
|
2026-07-21 21:47:49 +03:00 |
|
|
|
a5e1a945a8
|
Implement dropping the ball
|
2026-07-21 21:41:58 +03:00 |
|
|
|
ba7da5614c
|
Add ball and be able to pick it up
|
2026-07-21 21:07:50 +03:00 |
|
|
|
aeab1ed88c
|
Remove unused print
|
2026-07-21 20:45:53 +03:00 |
|
|
|
51a81cc432
|
Despawn ball on contact
|
2026-07-21 20:45:14 +03:00 |
|
|
|
b57d31065a
|
Add ball
|
2026-07-21 20:31:39 +03:00 |
|
|
|
25fe3e5ae6
|
Use DamageSource instead of player_id always
|
2026-07-21 02:35:35 +03:00 |
|
|
|
bcb50be416
|
Fix collision layer for killbox
|
2026-07-21 01:53:19 +03:00 |
|
|
|
15dca3d912
|
Add killbox
|
2026-07-21 01:47:35 +03:00 |
|
|
|
09a20f1616
|
Set map texture compression to lossless
|
2026-07-21 01:42:32 +03:00 |
|
|
|
c586ec4d39
|
Add some more testing ground to diner.map
|
2026-07-21 01:34:49 +03:00 |
|
|
|
b5b33130e4
|
Move diner.tres under maps/
|
2026-07-21 01:25:34 +03:00 |
|
|
|
00aca3e438
|
Move default map to map/default_map
|
2026-07-21 01:24:13 +03:00 |
|
|
|
ec4423967b
|
Move diner map files to maps/diner/, set collision layers/masks
|
2026-07-21 01:19:27 +03:00 |
|
|
|
063e29afe4
|
Integrate diner-map
|
2026-07-21 01:16:17 +03:00 |
|
|
|
ce9317f12f
|
Remove some more imports
|
2026-07-21 01:13:17 +03:00 |
|
|
|
bdbc8df1c7
|
Clean up some unused imports
|
2026-07-21 01:12:39 +03:00 |
|
|
|
9385e1d3bb
|
Add trenchbroom-godot pipeline test map
|
2026-07-21 01:11:49 +03:00 |
|
|
|
dcc729fc89
|
Improve how map is fetched for bullet
|
2026-07-21 01:10:42 +03:00 |
|
|
|
698c9067a7
|
Implement spectator camera
|
2026-07-20 23:48:07 +03:00 |
|
|
|
82fcfe0ea0
|
Make sure killer and damage-dealer player id is propagated
|
2026-07-20 23:36:46 +03:00 |
|
|
|
c6d59ffb04
|
Add respawn timer ui element
|
2026-07-20 23:30:49 +03:00 |
|
|
|
3c0353c76e
|
Add func_godot
|
2026-07-20 22:53:34 +03:00 |
|
|
|
c8d11f8a54
|
Implement respawning
|
2026-07-20 22:43:10 +03:00 |
|
|
|
41c50a764e
|
Make death look a bit nicer
|
2026-07-20 22:25:24 +03:00 |
|
|
|
b2dbd2deee
|
Disable movement and camera rotation while dead
|
2026-07-20 22:20:12 +03:00 |
|
|
|
18f298bf10
|
Finish killing
|
2026-07-20 22:00:00 +03:00 |
|
|
|
a2cf76701f
|
Implement killing almost
|
2026-07-20 21:46:38 +03:00 |
|
|
|
0678c56dae
|
Update raycasting to work properly for all players
|
2026-07-20 21:08:57 +03:00 |
|
|
|
d4f4dc43b0
|
Improve how raycasting is done
|
2026-07-20 20:44:49 +03:00 |
|
|
|
33095ec1b9
|
Improve latency when client is shooting
|
2026-07-20 20:35:31 +03:00 |
|
|
|
0d7f5a6bf6
|
Add dyn weapon separately
|
2026-07-20 20:33:30 +03:00 |
|
|
|
c588b7cab4
|
Rename bullet to beam and weapon to raygun
|
2026-07-20 20:30:40 +03:00 |
|
|
|
9c412ef2ed
|
Improve raygun ray effect
|
2026-07-20 20:28:16 +03:00 |
|
|
|
95e7c6ded4
|
Add cylinder bullet instead
|
2026-07-20 19:44:13 +03:00 |
|
|
|
79f223cb21
|
Add proper shooting effect
|
2026-07-20 01:46:51 +03:00 |
|
|
|
dc30551227
|
Add simple shooting
|
2026-07-19 23:06:52 +03:00 |
|
|
|
7c5dbd3a9f
|
Add shooting
|
2026-07-19 22:49:21 +03:00 |
|
|
|
38743e850a
|
Use look-at modifiers
|
2026-07-19 22:16:04 +03:00 |
|
|
|
35cfad6358
|
Implement some sort of look up rotation
|
2026-07-19 21:50:17 +03:00 |
|
|
|
1bb646b3c2
|
Add a lot of assets, add player model somewhat
|
2026-07-19 20:41:14 +03:00 |
|