skullball/godot/maps/entities
2026-08-03 23:36:39 +03:00
..
func_killbox.tres Paint the vessel some more 2026-08-03 22:51:17 +03:00
func_throughshootable.tres Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
info_goal.tres Add func_killbox 2026-07-24 23:08:23 +03:00
info_spawn_point.tres Add info_goal entity for maps 2026-07-23 22:30:41 +03:00
item_health.tres Paint the vessel some more 2026-08-03 22:51:17 +03:00
spawn_entity.gd Add info_goal entity for maps 2026-07-23 22:30:41 +03:00
spawn_entity.gd.uid Add info_goal entity for maps 2026-07-23 22:30:41 +03:00
worldspawn.tres Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00