skullball/godot/maps
2026-08-03 23:36:39 +03:00
..
default_map Add support for map icons 2026-07-30 01:07:23 +03:00
diner Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
entities Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
materials Paint the vessel some more 2026-08-03 22:51:17 +03:00
meta Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
precipice Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
teams Revise team colors 2026-08-03 23:06:09 +03:00
textures Paint the vessel some more 2026-08-03 22:51:17 +03:00
two_towers Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
vessel Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
default_map.tres Allow maps to be hidden 2026-07-30 01:11:10 +03:00
diner.tres Allow maps to be hidden 2026-07-30 01:11:10 +03:00
precipice.tres Revise team colors 2026-08-03 23:06:09 +03:00
two_towers.tres Revise team colors 2026-08-03 23:06:09 +03:00
vessel.tres Revise team colors 2026-08-03 23:06:09 +03:00