skullball/godot/maps/diner
2026-08-03 23:36:39 +03:00
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autosave Redo diner 2026-07-24 22:44:46 +03:00
diner_static.scn Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
diner.lmbake.depren Move diner map files to maps/diner/, set collision layers/masks 2026-07-21 01:19:27 +03:00
diner.map Rename map related parts to SkullBall, fix ball-killbox interactions 2026-07-30 21:34:18 +03:00
diner.map.import Move diner map files to maps/diner/, set collision layers/masks 2026-07-21 01:19:27 +03:00
diner.tscn Move map data to its own .scn, split map_rebuilder into two steps 2026-07-30 23:50:48 +03:00