skullball/godot/maps
2026-08-06 23:47:36 +03:00
..
default_map Add support for map icons 2026-07-30 01:07:23 +03:00
diner Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
entities Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
forgotten_desert Disable shadows for the hallway lights in forgotten desert 2026-08-06 21:28:14 +03:00
grand_forge Disable shadows in corridor lights in Grand Forge 2026-08-06 23:47:36 +03:00
materials Revise vessel mid, lights 2026-08-06 23:09:19 +03:00
meta Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
precipice Change lobby background based on map 2026-08-06 14:47:58 +03:00
scripts Add test triggerable 2026-08-06 17:22:35 +03:00
teams Revise team colors 2026-08-03 23:06:09 +03:00
textures Revise vessel mid, lights 2026-08-06 23:09:19 +03:00
two_towers Add ProximityTrigger 2026-08-06 21:45:52 +03:00
vessel Revise vessel mid, lights 2026-08-06 23:09:19 +03:00
default_map.tres Allow maps to be hidden 2026-07-30 01:11:10 +03:00
diner.tres Allow maps to be hidden 2026-07-30 01:11:10 +03:00
forgotten_desert.tres Remove some songs, add new ones 2026-08-06 21:26:33 +03:00
grand_forge.tres Remove some songs, add new ones 2026-08-06 21:26:33 +03:00
precipice.tres Change lobby background based on map 2026-08-06 14:47:58 +03:00
two_towers.tres Change lobby background based on map 2026-08-06 14:47:58 +03:00
vessel.tres Remove lower intensity songs from vessel 2026-08-06 22:05:59 +03:00