Add text to hud

This commit is contained in:
Sofia 2019-08-04 21:23:39 +03:00
parent 2435a0e136
commit 1ab8358b92
2 changed files with 174 additions and 0 deletions

View File

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View File

@ -12,6 +12,12 @@ namespace Saltosion.OneWeapon {
public Text DamageTextGore;
public Text DamageTextFun;
public Text FunTextGore;
public Text FunTextFun;
private string[] GoreTexts = new string[] { "I'm gonna die of boredom!", "Ultra lame!", "Oof, boring!", "That's cool!", "Holy fuck!", "Bloody awesome!" };
private string[] FunTexts = new string[] { "I'm gonna fall asleep!", "You should try doing something!", "There aren't enough flowers", "Now that's pretty!", "You're doing great!", "Faboulous!" };
void Start() {
}
@ -42,10 +48,16 @@ namespace Saltosion.OneWeapon {
GoreColor.g = 1 - PlayerFun.CurrentDamageBoost;
GoreColor.b = 1 - PlayerFun.CurrentDamageBoost;
DamageTextGore.color = GoreColor;
FunTextGore.color = GoreColor;
Color FunColor = DamageTextFun.color;
FunColor.b = 1 - PlayerFun.CurrentDamageBoost;
DamageTextFun.color = FunColor;
FunTextFun.color = FunColor;
int FunLevelInt = (int)Mathf.Min(Mathf.Floor(FunPercent * 6), 5);
FunTextGore.text = GoreTexts[FunLevelInt];
FunTextFun.text = FunTexts[FunLevelInt];
}
}