Remove unneeded stuff from TestMap
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47781cb2a5
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@ -139,48 +139,6 @@ Transform:
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &97320698
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Prefab:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 132238582}
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m_Modifications:
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- target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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propertyPath: m_LocalPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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propertyPath: m_LocalPosition.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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propertyPath: m_LocalRotation.x
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value: -0
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objectReference: {fileID: 0}
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- target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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propertyPath: m_LocalRotation.y
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value: -0
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objectReference: {fileID: 0}
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- target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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propertyPath: m_LocalRotation.z
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value: -0
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objectReference: {fileID: 0}
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- target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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propertyPath: m_LocalRotation.w
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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propertyPath: m_RootOrder
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 100100000, guid: e8761b9491a974d1780e60dafbd372a2, type: 2}
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m_IsPrefabParent: 0
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--- !u!1 &100803251
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GameObject:
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m_ObjectHideFlags: 0
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@ -263,35 +221,6 @@ MeshFilter:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 100803251}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!1 &132238581
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GameObject:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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serializedVersion: 5
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m_Component:
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- component: {fileID: 132238582}
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m_Layer: 0
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m_Name: Inventory Front End Development
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &132238582
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Transform:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 132238581}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 438898519}
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &248140502
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GameObject:
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m_ObjectHideFlags: 0
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@ -903,11 +832,6 @@ MeshFilter:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 418104022}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!4 &438898519 stripped
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Transform:
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m_PrefabParentObject: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2,
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type: 2}
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m_PrefabInternal: {fileID: 97320698}
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--- !u!1 &566501560
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GameObject:
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m_ObjectHideFlags: 0
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