|
8f8aec70e3
|
Network and potentially sync interactions
|
2017-05-11 04:01:33 +03:00 |
|
|
bcaf1e3e12
|
Add a subsystem for interaction syncing. Possibly borkd
|
2017-05-11 01:52:05 +03:00 |
|
|
1b32c0c550
|
Add basic syncing. Has no actual effect yet.
|
2017-05-09 17:15:21 +03:00 |
|
|
2239e336f5
|
Add timestamps to movement packets
|
2017-05-09 08:15:24 +03:00 |
|
|
897e797195
|
Make moving possible between clients
|
2017-05-09 07:15:34 +03:00 |
|
|
eb23f474c5
|
Make so that player see eachothers capsules staticly
|
2017-05-09 06:13:30 +03:00 |
|
|
504b2a08d4
|
Share network identities throughout clients
|
2017-05-09 04:25:04 +03:00 |
|
|
08f5cdf3cd
|
Namespace Networking and seperate Client-/Serverside
|
2017-05-09 00:06:18 +03:00 |
|
|
56ff2536b9
|
Update Networking docs and put publics on top
|
2017-05-08 23:25:53 +03:00 |
|
|
db87a13e7f
|
Make Client and Server Singletons and add Networking docs
|
2017-05-08 22:12:17 +03:00 |
|
excitedneon
|
7038b46251
|
Conventionalized networking scripts.
|
2017-05-08 03:59:42 +03:00 |
|
|
bb8d9889a1
|
init networking, connecting and packet sending is now possible
|
2017-05-08 01:59:50 +03:00 |
|