31 lines
635 B
C#
31 lines
635 B
C#
|
|
namespace Cyber.Items {
|
|
|
|
/// <summary>
|
|
/// Represents an inventory action.
|
|
/// </summary>
|
|
public enum InventoryAction : byte {
|
|
|
|
/// <summary>
|
|
/// Equip an item, given int is the ID of the item equipping.
|
|
/// </summary>
|
|
Equip,
|
|
|
|
/// <summary>
|
|
/// Unequip the given slot, removing anything that was inside of it.
|
|
/// </summary>
|
|
Unequip,
|
|
|
|
/// <summary>
|
|
/// Use the item in the given slot.
|
|
/// </summary>
|
|
Use,
|
|
|
|
/// <summary>
|
|
/// Switch items between two slots.
|
|
/// </summary>
|
|
Switch
|
|
|
|
}
|
|
}
|