.. |
Building.prefab
|
Add aesthetic
|
2017-05-18 01:52:01 +03:00 |
Building.prefab.meta
|
Add building mesh (#14) and SSR, change rendering to deferred
|
2017-05-18 00:34:45 +03:00 |
Button.prefab
|
Add some computer functionality and fix a bug when setting static ids
|
2017-05-11 19:58:33 +03:00 |
Button.prefab.meta
|
Add some computer functionality and fix a bug when setting static ids
|
2017-05-11 19:58:33 +03:00 |
Cube.prefab
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
Cube.prefab.meta
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
Cylinder.prefab
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
Cylinder.prefab.meta
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
Hologram.prefab
|
Add scanlines to holograms and make inv icons two-sided
|
2017-05-12 19:11:19 +03:00 |
Hologram.prefab.meta
|
Add a Hologram prefab and update buttons to support >1 targets
|
2017-05-12 01:24:47 +03:00 |
NPC.prefab
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
NPC.prefab.meta
|
Modify character 'meshes' and add first person view
|
2017-05-09 13:11:36 +03:00 |
PC.prefab
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
PC.prefab.meta
|
Clean up lots of different things and add the 'shutdown' command
|
2017-05-09 13:30:56 +03:00 |
Quad.prefab
|
Make inventory interface partly usable
|
2017-05-12 11:53:57 +03:00 |
Quad.prefab.meta
|
Make inventory interface partly usable
|
2017-05-12 11:53:57 +03:00 |
Revolver.prefab
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
Revolver.prefab.meta
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
Street Lamp.prefab
|
Change MeshDB to PrefabDB, add gun to inventory
|
2017-05-21 21:34:44 +03:00 |
Street Lamp.prefab.meta
|
Add aesthetic
|
2017-05-18 01:52:01 +03:00 |