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Console
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Moved DebugConsole initialization to the ctr to enable printing in Starts.
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2017-05-08 04:16:01 +03:00 |
Networking
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Make Client and Server Singletons and add Networking docs
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2017-05-08 22:12:17 +03:00 |
Character.cs
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Changed movement to be easier to optimize for networking.
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2017-05-07 22:53:01 +03:00 |
Character.cs.meta
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Initialized unity project, added characters and a spawning system.
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2017-05-07 19:49:22 +03:00 |
Console.meta
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Implemented the DebugConsole and added a global version, Term.
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2017-05-08 02:29:29 +03:00 |
EntityType.cs
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Tabs -> spaces and started making the console.
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2017-05-07 22:44:35 +03:00 |
EntityType.cs.meta
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Initialized unity project, added characters and a spawning system.
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2017-05-07 19:49:22 +03:00 |
Networking.meta
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init networking, connecting and packet sending is now possible
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2017-05-08 01:59:50 +03:00 |
PlayerController.cs
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Implemented the DebugConsole and added a global version, Term.
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2017-05-08 02:29:29 +03:00 |
PlayerController.cs.meta
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Initialized unity project, added characters and a spawning system.
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2017-05-07 19:49:22 +03:00 |
Spawner.cs
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Add convenience function for making entities with new IDs.
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2017-05-08 21:21:03 +03:00 |
Spawner.cs.meta
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Initialized unity project, added characters and a spawning system.
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2017-05-07 19:49:22 +03:00 |
SyncBase.cs
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Decoupled IDs from the spawning system.
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2017-05-08 06:20:29 +03:00 |
SyncBase.cs.meta
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Initialized unity project, added characters and a spawning system.
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2017-05-07 19:49:22 +03:00 |
SyncDB.cs
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Add convenience function for making entities with new IDs.
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2017-05-08 21:21:03 +03:00 |
SyncDB.cs.meta
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Decoupled IDs from the spawning system.
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2017-05-08 06:20:29 +03:00 |