Commit Graph

17 Commits

Author SHA1 Message Date
Jeasonfire 0409e91265 Added player animations in code. 2015-05-16 21:28:45 +03:00
Jeasonfire 9fb15e572d Tweaked numbers a bit, made tunneling bugs less frequent. 2015-05-13 23:48:40 +03:00
Jeasonfire 5acb1b301c Made physics fps-independent and removed delta limit. 2015-05-13 23:40:57 +03:00
Jeasonfire d3092a17ec Added TextNode and Property to the gui system. 2015-05-13 22:19:09 +03:00
Jeasonfire 3ce2452964 Added AI system + a basic AI. 2015-05-11 23:18:38 +03:00
Allexit 47a1a193a4 Creatures are now slowed when attacking 2015-05-10 23:33:41 +03:00
Jeasonfire 6e1387662d Fixed collisions inside hitboxes. 2015-05-10 21:34:57 +03:00
Jeasonfire 07c2babe96 Changed a variable name and cleaned up CPhysics. 2015-05-10 20:42:18 +03:00
Allexit c263824405 CollisionSide made more generic 2015-05-10 18:35:38 +03:00
Allexit be0669a754 Added CCombat and made CPhysics a bit cleaner 2015-05-10 18:30:57 +03:00
Jeasonfire 543ef101e3 Added ghost variable, resized player hitbox & cleaned docs. 2015-05-10 17:30:31 +03:00
Jeasonfire 1136a9b8b8 Fixed bug where player tripped out when standing on ground. 2015-05-10 01:14:08 +03:00
Jeasonfire 71a2ce2b40 Fixed bug where player sinks into the ground. 2015-05-10 01:09:54 +03:00
Jeasonfire 6b4beaeab5 Added collision listener. 2015-05-09 20:47:16 +03:00
Jeasonfire 9c70a7326b Player being stuck in walls/floors -bug fixed. 2015-05-08 21:58:40 +03:00
Jeasonfire d961bd21de Jumping implemented. 2015-05-08 21:41:17 +03:00
Jeasonfire 47eb5f5702 Physics done, jumping WIP. 2015-05-08 21:18:12 +03:00