Jeasonfire
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0409e91265
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Added player animations in code.
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2015-05-16 21:28:45 +03:00 |
Jeasonfire
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9fb15e572d
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Tweaked numbers a bit, made tunneling bugs less frequent.
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2015-05-13 23:48:40 +03:00 |
Jeasonfire
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5acb1b301c
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Made physics fps-independent and removed delta limit.
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2015-05-13 23:40:57 +03:00 |
Jeasonfire
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d3092a17ec
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Added TextNode and Property to the gui system.
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2015-05-13 22:19:09 +03:00 |
Jeasonfire
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3ce2452964
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Added AI system + a basic AI.
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2015-05-11 23:18:38 +03:00 |
Allexit
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47a1a193a4
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Creatures are now slowed when attacking
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2015-05-10 23:33:41 +03:00 |
Jeasonfire
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6e1387662d
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Fixed collisions inside hitboxes.
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2015-05-10 21:34:57 +03:00 |
Jeasonfire
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07c2babe96
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Changed a variable name and cleaned up CPhysics.
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2015-05-10 20:42:18 +03:00 |
Allexit
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c263824405
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CollisionSide made more generic
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2015-05-10 18:35:38 +03:00 |
Allexit
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be0669a754
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Added CCombat and made CPhysics a bit cleaner
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2015-05-10 18:30:57 +03:00 |
Jeasonfire
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543ef101e3
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Added ghost variable, resized player hitbox & cleaned docs.
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2015-05-10 17:30:31 +03:00 |
Jeasonfire
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1136a9b8b8
|
Fixed bug where player tripped out when standing on ground.
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2015-05-10 01:14:08 +03:00 |
Jeasonfire
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71a2ce2b40
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Fixed bug where player sinks into the ground.
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2015-05-10 01:09:54 +03:00 |
Jeasonfire
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6b4beaeab5
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Added collision listener.
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2015-05-09 20:47:16 +03:00 |
Jeasonfire
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9c70a7326b
|
Player being stuck in walls/floors -bug fixed.
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2015-05-08 21:58:40 +03:00 |
Jeasonfire
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d961bd21de
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Jumping implemented.
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2015-05-08 21:41:17 +03:00 |
Jeasonfire
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47eb5f5702
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Physics done, jumping WIP.
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2015-05-08 21:18:12 +03:00 |