Add tutorial stub and fix audio bug
This commit is contained in:
parent
cff7439413
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26e3a57dcc
@ -79,9 +79,9 @@ AudioMixerSnapshotController:
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@ -193,7 +193,7 @@ AudioMixerController:
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- e98388ceee042154bb13e28dbe91c9a1
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name: View
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@ -369,8 +369,8 @@ AudioMixerSnapshotController:
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150
Assets/Prefabs/UI/Tutorial.prefab
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150
Assets/Prefabs/UI/Tutorial.prefab
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m_Text: 'Wise words, big thoughts.
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Watch out for the wolves.
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Keep the
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fire going.
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I''ll write this tutorial tomorrow.'
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7
Assets/Prefabs/UI/Tutorial.prefab.meta
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7
Assets/Prefabs/UI/Tutorial.prefab.meta
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24
Assets/Scripts/TutorialController.cs
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24
Assets/Scripts/TutorialController.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[RequireComponent(typeof(CanvasGroup))]
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public class TutorialController : MonoBehaviour {
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private CanvasGroup Canvas;
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private void Awake() {
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Canvas = GetComponent<CanvasGroup>();
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}
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private void Start() {
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Canvas.alpha = 0;
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}
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private void Update() {
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if (Time.time < 5) {
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Canvas.alpha = Mathf.Lerp(Canvas.alpha, 1, Time.time - 2);
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} else {
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Canvas.alpha = Mathf.Lerp(Canvas.alpha, 0, Time.time - 15);
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}
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}
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}
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11
Assets/Scripts/TutorialController.cs.meta
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11
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