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perf-build
Author | SHA1 | Date | |
---|---|---|---|
7ff005a514 | |||
9417ff97e3 | |||
236490d543 | |||
bd3b2ef322 |
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public bool CameraBobbing { get; set; }
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public float MouseSensitivity { get; set; }
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CameraBobbing = true;
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MouseSensitivity = 2f;
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RenderScale = 1f;
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public Toggle InvertMouseY;
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public Toggle CameraBobbing;
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48
Assets/Scripts/RenderScaler.cs
Normal file
48
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Normal file
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/**
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* <summary>
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* Blits a RenderTexture on the Camera in this GameObject.
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* The RenderingCamera field controls which Camera's render target is blitted.
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* The render target of RenderingCamera is scaled according to Options.RenderScale.
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* </summary>
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// 100ms between texture recreation should lessen the gpu load a bit
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// when moving the slider around, but still give realtime (enough) feedback.
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private void Update() {
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if (Time.unscaledTime - LastChange > RenderScaleChangeCooldown && CurrentRenderScale != Options.RenderScale) {
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}
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private void OnRenderImage(RenderTexture src, RenderTexture dst) {
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@ -8,7 +8,7 @@ AudioImporter:
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
quality: 0.5
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
|
@ -4,7 +4,7 @@
|
||||
QualitySettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 5
|
||||
m_CurrentQuality: 1
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
name: Very Low
|
||||
@ -18,7 +18,7 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 1
|
||||
skinWeights: 1
|
||||
textureQuality: 1
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
@ -40,11 +40,12 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
name: Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
name: Low (Performance Build)
|
||||
pixelLightCount: 2
|
||||
shadows: 1
|
||||
shadowResolution: 0
|
||||
shadowProjection: 1
|
||||
shadowCascades: 1
|
||||
@ -53,11 +54,11 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softParticles: 1
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
@ -75,6 +76,7 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
name: Medium
|
||||
@ -88,7 +90,7 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
@ -110,6 +112,7 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
name: High
|
||||
@ -123,7 +126,7 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 2
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
@ -145,6 +148,7 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
name: Very High
|
||||
@ -158,7 +162,7 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
@ -180,6 +184,7 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
name: Ultra
|
||||
@ -193,7 +198,7 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
@ -215,6 +220,7 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
|
Loading…
Reference in New Issue
Block a user