gmtk24/scenes/stairs/stairs.tscn

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[gd_scene load_steps=15 format=3 uid="uid://dv81sy34l8ice"]
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[ext_resource type="CameraAttributesPhysical" uid="uid://cxyj2tvfksjl6" path="res://scenes/hazy_env_camera_attrs.tres" id="1_kljnd"]
[ext_resource type="LightmapGIData" uid="uid://ipje5nrsxy3r" path="res://scenes/stairs/stairs.lmbake" id="2_36ysp"]
[ext_resource type="PackedScene" uid="uid://br315evr8x2gt" path="res://scenes/hazy_env.tscn" id="3_gdvn0"]
[ext_resource type="PackedScene" uid="uid://mgs2yc1fcem7" path="res://scenes/stairs/stairs_map.tscn" id="4_87fvr"]
[ext_resource type="PackedScene" uid="uid://wjbuh7jk50nm" path="res://scenes/player.tscn" id="8_6btor"]
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[ext_resource type="PackedScene" uid="uid://b5asfx4vribls" path="res://scenes/interface/hud.tscn" id="8_i25qr"]
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[ext_resource type="PackedScene" uid="uid://c670g1qg5gaug" path="res://scenes/interface/pause_menu.tscn" id="9_cfhxe"]
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[ext_resource type="Shader" uid="uid://c75j6c1ufl7b4" path="res://materials/blueprint_base.tres" id="9_j6rdw"]
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[ext_resource type="PackedScene" uid="uid://d02cqylu3xwos" path="res://scenes/table.tscn" id="10_hcwch"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_5jiut"]
viewport_path = NodePath("SubViewport")
[sub_resource type="Gradient" id="Gradient_5usnw"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_owd82"]
noise_type = 3
frequency = 0.0785
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_g0wnn"]
color_ramp = SubResource("Gradient_5usnw")
noise = SubResource("FastNoiseLite_owd82")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ltak5"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("9_j6rdw")
shader_parameter/FloatParameter = 0.002
shader_parameter/ColorParameter2 = Color(0, 0, 1, 0)
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shader_parameter/ColorParameter = Color(1, 1, 1, 1)
shader_parameter/Texture2DParameter = SubResource("ViewportTexture_5jiut")
shader_parameter/Texture2DParameter2 = SubResource("NoiseTexture2D_g0wnn")
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[node name="Stairs" type="Node3D"]
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[node name="LightmapGI" type="LightmapGI" parent="."]
quality = 3
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bounces = 5
bounce_indirect_energy = 1.5
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camera_attributes = ExtResource("1_kljnd")
light_data = ExtResource("2_36ysp")
[node name="HazyEnv" parent="." instance=ExtResource("3_gdvn0")]
[node name="Player" parent="." instance=ExtResource("8_6btor")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58.6119, 24, 3.65156)
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MaxVolumeWindHeight = 60.0
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[node name="table" parent="." node_paths=PackedStringArray("Hud", "TrenchbroomMap") instance=ExtResource("10_hcwch")]
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transform = Transform3D(-0.0123217, 0, 0.999924, 0, 1, 0, -0.999924, 0, -0.0123217, -58.2601, 24.0011, 0)
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Hud = NodePath("../HUD")
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TrenchbroomMap = NodePath("../StairsMap")
RelativeScale = 0.002
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[node name="BlueprintDrawing" type="CSGBox3D" parent="table"]
transform = Transform3D(-2.79397e-09, 0, -1.00001, 0, 1, 0, 1.00001, 0, -2.79397e-09, -0.0370032, 1.1081, 4.57764e-05)
size = Vector3(1.04, 0.001, 0.52)
material = SubResource("ShaderMaterial_ltak5")
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[node name="StairsMap" parent="." instance=ExtResource("4_87fvr")]
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[node name="HUD" parent="." node_paths=PackedStringArray("Player") instance=ExtResource("8_i25qr")]
Player = NodePath("../Player")
[node name="PauseMenu" parent="." instance=ExtResource("9_cfhxe")]
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[node name="SubViewport" type="SubViewport" parent="."]
msaa_3d = 3
size = Vector2i(512, 1024)
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[node name="BlueprintOrthoCam" type="Camera3D" parent="SubViewport"]
transform = Transform3D(-4.37114e-08, -1, 0, -4.37114e-08, 1.91069e-15, -1, 1, -4.37114e-08, -4.37114e-08, 59.259, -1, 0)
keep_aspect = 0
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projection = 1
size = 270.0
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far = 2.0