2020-08-02 20:32:30 +02:00
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
using System;
|
|
|
|
|
using System.Net;
|
|
|
|
|
using System.Net.Sockets;
|
2020-08-05 18:50:28 +02:00
|
|
|
|
using NeonTea.Quakeball.TeaNet.Packets;
|
2020-08-02 20:32:30 +02:00
|
|
|
|
|
2020-08-05 18:50:28 +02:00
|
|
|
|
namespace NeonTea.Quakeball.TeaNet.Peers {
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Main class for networking. Remember to register a protocol before using.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public class Peer : PeerMessageListener {
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Underlying UdpClient. Do not touch unless you know what you are doing.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public UdpClient UdpClient { get; private set; }
|
2020-08-06 20:49:51 +02:00
|
|
|
|
|
|
|
|
|
/// <summary>The fingerprint for networking. Used to make sure incoming bytes are from a correct source.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public byte[] Fingerprint { get; private set; }
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Shorthand for ConnectionManager.Timeout: The amount of milliseconds before a connection is timed out.</summary>
|
|
|
|
|
public long Timeout {
|
|
|
|
|
get {
|
|
|
|
|
return ConnectionManager.Timeout;
|
|
|
|
|
}
|
|
|
|
|
set {
|
|
|
|
|
ConnectionManager.Timeout = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>Shorthand for ConnectionManager.Interval: The interval of updates and rate of re-sending reliable messages.</summary>
|
|
|
|
|
public long UpdateInterval {
|
|
|
|
|
get {
|
|
|
|
|
return ConnectionManager.Interval;
|
|
|
|
|
}
|
|
|
|
|
set {
|
|
|
|
|
ConnectionManager.Interval = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
2020-08-02 20:32:30 +02:00
|
|
|
|
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public ListenerThread ListenerThread;
|
|
|
|
|
public ConnectionManager ConnectionManager;
|
|
|
|
|
public Dictionary<byte, Protocol> RegisteredProtocols = new Dictionary<byte, Protocol>();
|
2020-08-02 20:32:30 +02:00
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Listener for messages and errors from within the Peer.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public PeerMessageListener MessageListener;
|
2020-08-02 20:32:30 +02:00
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Creates a new Peer with the given fingerprint. The fingerprint can be anything, it just must be same on both peers.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public Peer(byte[] fingerprint) {
|
|
|
|
|
Fingerprint = fingerprint;
|
|
|
|
|
ConnectionManager = new ConnectionManager(this);
|
|
|
|
|
MessageListener = this;
|
|
|
|
|
}
|
2020-08-02 20:32:30 +02:00
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Starts the UdpClient, but does no networking as is.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public void Start(int sending_port) {
|
|
|
|
|
UdpClient = new UdpClient(sending_port);
|
|
|
|
|
MessageListener.Message("UdpClient Started");
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Abruptly stops the UdpClient and all relevant threads.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public void Stop() {
|
|
|
|
|
ConnectionManager.StopThread();
|
|
|
|
|
if (ListenerThread != null) {
|
|
|
|
|
ListenerThread.Stop();
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
2020-08-05 03:21:04 +02:00
|
|
|
|
UdpClient.Dispose();
|
|
|
|
|
UdpClient.Close();
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Start listening to a given address and port. Usually 0.0.0.0, 0 for clients and 0.0.0.0, port for servers</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public void StartListen(string address, int port) {
|
|
|
|
|
IPEndPoint endpoint = new IPEndPoint(FindAddress(address), port);
|
|
|
|
|
StartListen(endpoint);
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-05 03:21:04 +02:00
|
|
|
|
private void StartListen(IPEndPoint endpoint) {
|
2020-08-05 18:50:28 +02:00
|
|
|
|
if (ListenerThread != null) {
|
|
|
|
|
return; // Cant listen twice
|
|
|
|
|
}
|
2020-08-05 03:21:04 +02:00
|
|
|
|
ListenerThread = new ListenerThread(this, endpoint);
|
|
|
|
|
ListenerThread.Start();
|
|
|
|
|
MessageListener.Message($"Started listening to {endpoint}");
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Connect to a remote host. Will initialize a listener to 0.0.0.0:0 if no listener is started.</summary>
|
2020-08-05 19:45:34 +02:00
|
|
|
|
public void Connect(string address, int port, byte protocolIdent, bool startListening = true) {
|
|
|
|
|
if (startListening) {
|
|
|
|
|
IPEndPoint listenEndpoint = (IPEndPoint)UdpClient.Client.LocalEndPoint;
|
|
|
|
|
StartListen(listenEndpoint);
|
|
|
|
|
}
|
2020-08-05 03:21:04 +02:00
|
|
|
|
IPEndPoint endpoint = new IPEndPoint(FindAddress(address), port);
|
|
|
|
|
ConnectionManager.StartConnection(endpoint, protocolIdent);
|
|
|
|
|
MessageListener.Message($"Connecting to {endpoint}");
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Send a reliable packet, meaning it will reliably be delivered.</summary>
|
2020-08-05 19:39:52 +02:00
|
|
|
|
public void SendReliable(ulong uid, Packet packet) {
|
|
|
|
|
ConnectionManager.AddPacketToQueue(uid, packet);
|
|
|
|
|
ConnectionManager.SendPacketQueue(uid);
|
2020-08-05 18:50:28 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Add reliable packet to queue, so that it will be sent on the next update.</summary>
|
2020-08-05 20:55:17 +02:00
|
|
|
|
public void SendReliableLater(ulong uid, Packet packet) {
|
|
|
|
|
ConnectionManager.AddPacketToQueue(uid, packet);
|
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Send an unreliable packet, meaning its delivery is not reliable.</summary>
|
2020-08-05 19:39:52 +02:00
|
|
|
|
public void SendUnreliable(ulong uid, Packet packet) {
|
|
|
|
|
ConnectionManager.SendSingleUnreliable(uid, packet);
|
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Get a Connection instance from the given uid, if such exists. Null otherwise.</summary>
|
2020-08-05 19:39:52 +02:00
|
|
|
|
public Connection GetConnection(ulong uid) {
|
|
|
|
|
return ConnectionManager.GetConnection(uid);
|
2020-08-05 18:50:28 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Register a given protocol. Returns protocol.Identifier if successful, 0 otherwise.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public byte RegisterProtocol(Protocol protocol) {
|
|
|
|
|
byte ident = protocol.Identifier;
|
|
|
|
|
if (RegisteredProtocols.ContainsKey(ident)) {
|
|
|
|
|
return 0;
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
2020-08-05 03:21:04 +02:00
|
|
|
|
RegisteredProtocols.Add(ident, protocol);
|
|
|
|
|
protocol.Peer = this;
|
|
|
|
|
return ident;
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Get protocol instance from the given identifier, if such exists.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public Protocol GetProtocol(byte ident) {
|
|
|
|
|
if (RegisteredProtocols.ContainsKey(ident)) {
|
|
|
|
|
return RegisteredProtocols[ident];
|
|
|
|
|
}
|
|
|
|
|
return null;
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
|
2020-08-05 21:54:53 +02:00
|
|
|
|
public void Message(string msg) { }
|
|
|
|
|
public void Err(string msg) { }
|
2020-08-02 20:32:30 +02:00
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
private IPAddress FindAddress(string host) {
|
2020-08-05 03:21:04 +02:00
|
|
|
|
IPAddress addr;
|
|
|
|
|
try {
|
|
|
|
|
addr = Dns.GetHostAddresses(host)[0];
|
|
|
|
|
} catch (ArgumentException) {
|
|
|
|
|
addr = IPAddress.Parse(host);
|
|
|
|
|
}
|
|
|
|
|
return addr;
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-08-06 20:49:51 +02:00
|
|
|
|
/// <summary>Listener for messages and errors from the Peer.</summary>
|
2020-08-05 03:21:04 +02:00
|
|
|
|
public interface PeerMessageListener {
|
|
|
|
|
void Message(string msg);
|
2020-08-05 21:54:53 +02:00
|
|
|
|
void Err(string msg);
|
2020-08-02 20:32:30 +02:00
|
|
|
|
}
|
|
|
|
|
}
|