2020-08-02 20:32:30 +02:00
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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using System.Net;
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using System.Net.Sockets;
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2020-08-05 18:50:28 +02:00
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using NeonTea.Quakeball.TeaNet.Packets;
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2020-08-02 20:32:30 +02:00
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2020-08-05 18:50:28 +02:00
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namespace NeonTea.Quakeball.TeaNet.Peers {
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2020-08-05 03:21:04 +02:00
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public class Peer : PeerMessageListener {
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public UdpClient UdpClient { get; private set; }
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public byte[] Fingerprint { get; private set; }
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2020-08-02 20:32:30 +02:00
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2020-08-05 03:21:04 +02:00
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public ListenerThread ListenerThread;
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public ConnectionManager ConnectionManager;
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public Dictionary<byte, Protocol> RegisteredProtocols = new Dictionary<byte, Protocol>();
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2020-08-02 20:32:30 +02:00
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2020-08-05 03:21:04 +02:00
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public PeerMessageListener MessageListener;
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2020-08-02 20:32:30 +02:00
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2020-08-05 03:21:04 +02:00
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public Peer(byte[] fingerprint) {
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Fingerprint = fingerprint;
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ConnectionManager = new ConnectionManager(this);
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MessageListener = this;
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}
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2020-08-02 20:32:30 +02:00
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2020-08-05 03:21:04 +02:00
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public void Start(int sending_port) {
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UdpClient = new UdpClient(sending_port);
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MessageListener.Message("UdpClient Started");
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2020-08-02 20:32:30 +02:00
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}
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2020-08-05 03:21:04 +02:00
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public void Stop() {
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ConnectionManager.StopThread();
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if (ListenerThread != null) {
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ListenerThread.Stop();
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2020-08-02 20:32:30 +02:00
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}
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UdpClient.Dispose();
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UdpClient.Close();
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2020-08-02 20:32:30 +02:00
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}
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public void StartListen(string address, int port) {
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IPEndPoint endpoint = new IPEndPoint(FindAddress(address), port);
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StartListen(endpoint);
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2020-08-02 20:32:30 +02:00
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}
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private void StartListen(IPEndPoint endpoint) {
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if (ListenerThread != null) {
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return; // Cant listen twice
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}
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ListenerThread = new ListenerThread(this, endpoint);
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ListenerThread.Start();
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MessageListener.Message($"Started listening to {endpoint}");
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2020-08-02 20:32:30 +02:00
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}
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2020-08-05 19:45:34 +02:00
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public void Connect(string address, int port, byte protocolIdent, bool startListening = true) {
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if (startListening) {
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IPEndPoint listenEndpoint = (IPEndPoint)UdpClient.Client.LocalEndPoint;
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StartListen(listenEndpoint);
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}
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IPEndPoint endpoint = new IPEndPoint(FindAddress(address), port);
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ConnectionManager.StartConnection(endpoint, protocolIdent);
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MessageListener.Message($"Connecting to {endpoint}");
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2020-08-02 20:32:30 +02:00
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}
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2020-08-05 19:39:52 +02:00
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public void SendReliable(ulong uid, Packet packet) {
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ConnectionManager.AddPacketToQueue(uid, packet);
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ConnectionManager.SendPacketQueue(uid);
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}
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2020-08-05 20:55:17 +02:00
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public void SendReliableLater(ulong uid, Packet packet) {
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ConnectionManager.AddPacketToQueue(uid, packet);
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}
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2020-08-05 19:39:52 +02:00
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public void SendUnreliable(ulong uid, Packet packet) {
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ConnectionManager.SendSingleUnreliable(uid, packet);
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}
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public Connection GetConnection(ulong uid) {
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return ConnectionManager.GetConnection(uid);
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}
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public byte RegisterProtocol(Protocol protocol) {
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byte ident = protocol.Identifier;
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if (RegisteredProtocols.ContainsKey(ident)) {
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return 0;
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}
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RegisteredProtocols.Add(ident, protocol);
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protocol.Peer = this;
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return ident;
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2020-08-02 20:32:30 +02:00
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}
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public Protocol GetProtocol(byte ident) {
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if (RegisteredProtocols.ContainsKey(ident)) {
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return RegisteredProtocols[ident];
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}
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return null;
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2020-08-02 20:32:30 +02:00
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}
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public void Message(string msg) {
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}
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2020-08-05 03:21:04 +02:00
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public IPAddress FindAddress(string host) {
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IPAddress addr;
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try {
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addr = Dns.GetHostAddresses(host)[0];
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} catch (ArgumentException) {
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addr = IPAddress.Parse(host);
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}
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return addr;
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2020-08-02 20:32:30 +02:00
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}
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}
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2020-08-05 03:21:04 +02:00
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public interface PeerMessageListener {
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void Message(string msg);
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2020-08-02 20:32:30 +02:00
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}
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}
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