Commit Graph

28 Commits

Author SHA1 Message Date
c104ad8df7 Tweak anti-lag values 2020-08-11 01:43:24 +03:00
440ceaa5a0 Add scope to the sniper rifle 2020-08-10 23:50:33 +03:00
55d755a4e5 Add gun animation and use new sound 2020-08-10 21:04:32 +03:00
4c70ab991b Fix shooting direction 2020-08-10 20:49:24 +03:00
a2e57c2988 Add impact sound to chain window 2020-08-10 20:35:59 +03:00
5964d9432e Fix ledge-stuck bug 2020-08-10 20:35:58 +03:00
bfd45d114c Fix head collider 2020-08-10 19:15:26 +03:00
e516d15cb5 Add ragdolling 2020-08-10 19:15:26 +03:00
fb4dd3e801 Fix misc 2020-08-10 03:50:25 +03:00
2dcea14729 Tweak movement 2020-08-10 02:58:47 +03:00
5fd67e0c6a Fix NaN and tweak colliders 2020-08-10 02:58:47 +03:00
f4303677a4 Cleanup various things, including a new, 0-FF including font asset 2020-08-10 00:50:59 +03:00
44f149c16d Refactor player 2020-08-10 00:50:59 +03:00
6ddfc5a35a Fix gun bob anims and soldier, gun materials 2020-08-09 20:01:32 +03:00
b4924df6a8 Add proper player model 2020-08-08 22:30:17 +03:00
e59faa83e4 Add soldier models 2020-08-08 21:02:25 +03:00
7f7762e606 Make it so you can't shoot dead bodies 2020-08-08 16:40:26 +03:00
b5cd0233b4 Add new Blender-authored level 2020-08-08 15:40:38 +03:00
d2a085f696 Fix hit sounds 2020-08-08 10:34:09 +03:00
d2ff71d899 Merge branch 'master' of git.teascade.net:neontea/quakeball into master 2020-08-08 10:20:56 +03:00
3a08f30337 Add hit sounds 2020-08-08 10:15:22 +03:00
cbce3a6a7c Add hit sounds 2020-08-08 10:08:27 +03:00
6336635e2e Add mixer, reverb zones 2020-08-08 09:11:28 +03:00
4188656855 Add Cooldown to raygun 2020-08-08 09:09:34 +03:00
d2f59a26fa Add boom audio for raygun 2020-08-08 08:59:44 +03:00
a028ca93c9 Add lasers 2020-08-08 08:27:52 +03:00
4b6bd0c66d Add BloodSplatter effect when getting hit 2020-08-08 08:19:46 +03:00
ab1eb30480 Reorganize 2020-08-08 06:22:26 +03:00