Commit Graph

24 Commits

Author SHA1 Message Date
621a37be41 Fix new connections adding constantly 2017-11-25 13:34:17 +02:00
88f1a9a8a1 Debug test 2017-11-25 13:27:55 +02:00
a97b2568e5 Fix NPEs 2017-11-25 13:20:59 +02:00
e646141055 Try fix NPE 2017-11-25 13:03:26 +02:00
2399a1ba65 Fixed some typos 2017-11-25 12:29:48 +02:00
ffb0555fd3 Added propar packeting and syncing systems 2017-11-25 12:26:55 +02:00
eafccb4923 Added de/serialization to primitive types 2017-11-23 02:41:37 +02:00
8af4a05cbb Removed a print and added Server to connections 2017-11-22 23:02:12 +02:00
650493f74e Fixed two NPE's 2017-11-22 22:56:43 +02:00
4f75801ed8 Merge branch 'master' of https://git.teasca.de/teascade/GodotTicTacToe 2017-11-22 22:41:19 +02:00
3aecc7b026 Fix PacketBuffer HasNext operator 2017-11-22 22:40:40 +02:00
9b9084d2fe Fixed ByteBuffer not being initialized 2017-11-22 22:40:30 +02:00
e624cfe7af Fixed ByteBuffer not being initialized 2017-11-22 20:58:47 +02:00
b08052def9 Workaround to two GodotSharp bugs 2017-11-22 20:51:05 +02:00
7f2fc019d6 Added PacketBuffer, Optional and ConnectionList 2017-11-22 20:39:24 +02:00
f1fe29c2f8 Made the UI work and did some fixing 2017-11-22 00:51:27 +02:00
d9b6cc2165 Made client listen and made UI matter maybe 2017-11-22 00:33:16 +02:00
8bc8b692a8 Made Peer handle Listening 2017-11-21 23:23:12 +02:00
f8be410575 Added .sln and .csproj files. Forgot they are essential 2017-11-21 19:47:57 +02:00
21353e1195 Add .gitignore 2017-11-21 19:42:55 +02:00
72fa5556e5 Removed Properties 2017-11-21 19:42:42 +02:00
518bd9a674 Removed /dist/ 2017-11-21 19:40:54 +02:00
ef81d1c96d Removed some stuff 2017-11-21 19:40:35 +02:00
4ea63b7d50 Initial commit 2017-11-21 19:33:48 +02:00