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ffb0555fd3
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Added propar packeting and syncing systems
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2017-11-25 12:26:55 +02:00 |
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eafccb4923
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Added de/serialization to primitive types
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2017-11-23 02:41:37 +02:00 |
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8af4a05cbb
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Removed a print and added Server to connections
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2017-11-22 23:02:12 +02:00 |
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650493f74e
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Fixed two NPE's
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2017-11-22 22:56:43 +02:00 |
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4f75801ed8
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Merge branch 'master' of https://git.teasca.de/teascade/GodotTicTacToe
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2017-11-22 22:41:19 +02:00 |
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3aecc7b026
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Fix PacketBuffer HasNext operator
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2017-11-22 22:40:40 +02:00 |
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9b9084d2fe
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Fixed ByteBuffer not being initialized
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2017-11-22 22:40:30 +02:00 |
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e624cfe7af
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Fixed ByteBuffer not being initialized
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2017-11-22 20:58:47 +02:00 |
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b08052def9
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Workaround to two GodotSharp bugs
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2017-11-22 20:51:05 +02:00 |
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7f2fc019d6
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Added PacketBuffer, Optional and ConnectionList
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2017-11-22 20:39:24 +02:00 |
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f1fe29c2f8
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Made the UI work and did some fixing
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2017-11-22 00:51:27 +02:00 |
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d9b6cc2165
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Made client listen and made UI matter maybe
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2017-11-22 00:33:16 +02:00 |
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8bc8b692a8
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Made Peer handle Listening
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2017-11-21 23:23:12 +02:00 |
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f8be410575
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Added .sln and .csproj files. Forgot they are essential
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2017-11-21 19:47:57 +02:00 |
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21353e1195
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Add .gitignore
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2017-11-21 19:42:55 +02:00 |
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72fa5556e5
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Removed Properties
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2017-11-21 19:42:42 +02:00 |
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518bd9a674
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Removed /dist/
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2017-11-21 19:40:54 +02:00 |
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ef81d1c96d
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Removed some stuff
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2017-11-21 19:40:35 +02:00 |
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4ea63b7d50
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Initial commit
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2017-11-21 19:33:48 +02:00 |
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