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949585dc5c
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Add name labels
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2026-07-22 02:05:42 +03:00 |
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c937635efe
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Tweak team name colors
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2026-07-22 02:00:14 +03:00 |
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034c50d6f5
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Add team colors to lobby names
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2026-07-22 01:59:18 +03:00 |
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f3a5a18400
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Automatically select team with least players
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2026-07-22 01:48:30 +03:00 |
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05bf6401e0
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Disable team switch button without rights
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2026-07-22 01:41:46 +03:00 |
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3608194e5a
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Allow changing teams
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2026-07-22 01:37:19 +03:00 |
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ef1bb3946d
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Move common data from Player to NetPlayer
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2026-07-22 01:37:19 +03:00 |
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609a803104
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Fix team selection, maintain team after map change
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2026-07-22 01:37:19 +03:00 |
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17b5272a9e
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Flesh out diner
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2026-07-22 01:08:48 +03:00 |
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1c75c8acbd
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Ignore trenchbroom autosaves
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2026-07-22 01:08:21 +03:00 |
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1fcd74d220
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Start adding teams, move player capsule down a bit
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2026-07-22 00:00:21 +03:00 |
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f750f2843c
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Remove hands from local player, add proper gun_node
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2026-07-21 23:31:28 +03:00 |
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d1282693da
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Move sync and net processing to physics_process
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2026-07-21 22:53:14 +03:00 |
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1622acf0c1
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Add ball to diner
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2026-07-21 22:25:43 +03:00 |
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3967069c37
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Add ball spawner to diner
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2026-07-21 22:25:06 +03:00 |
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3f967a85f3
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Implement dropping the ball upon death
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2026-07-21 22:24:14 +03:00 |
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82d27beef8
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Respawn the ball when it enters a killbox
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2026-07-21 22:20:26 +03:00 |
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d117bb2f72
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Implement ball_sync
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2026-07-21 22:15:53 +03:00 |
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3faeb9fd2c
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Fix dropping the ball for remote players
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2026-07-21 22:08:59 +03:00 |
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47194894ca
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Add throwing the ball
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2026-07-21 22:05:37 +03:00 |
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179f10e449
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Make sure that ball cannot be picked up by the same player instantly
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2026-07-21 21:54:09 +03:00 |
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b93cb1eb39
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Spawn ball at ball origin
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2026-07-21 21:47:49 +03:00 |
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a5e1a945a8
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Implement dropping the ball
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2026-07-21 21:41:58 +03:00 |
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ba7da5614c
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Add ball and be able to pick it up
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2026-07-21 21:07:50 +03:00 |
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aeab1ed88c
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Remove unused print
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2026-07-21 20:45:53 +03:00 |
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51a81cc432
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Despawn ball on contact
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2026-07-21 20:45:14 +03:00 |
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b57d31065a
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Add ball
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2026-07-21 20:31:39 +03:00 |
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25fe3e5ae6
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Use DamageSource instead of player_id always
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2026-07-21 02:35:35 +03:00 |
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bcb50be416
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Fix collision layer for killbox
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2026-07-21 01:53:19 +03:00 |
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15dca3d912
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Add killbox
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2026-07-21 01:47:35 +03:00 |
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09a20f1616
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Set map texture compression to lossless
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2026-07-21 01:42:32 +03:00 |
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c586ec4d39
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Add some more testing ground to diner.map
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2026-07-21 01:34:49 +03:00 |
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b5b33130e4
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Move diner.tres under maps/
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2026-07-21 01:25:34 +03:00 |
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00aca3e438
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Move default map to map/default_map
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2026-07-21 01:24:13 +03:00 |
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ec4423967b
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Move diner map files to maps/diner/, set collision layers/masks
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2026-07-21 01:19:27 +03:00 |
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063e29afe4
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Integrate diner-map
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2026-07-21 01:16:17 +03:00 |
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ce9317f12f
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Remove some more imports
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2026-07-21 01:13:17 +03:00 |
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bdbc8df1c7
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Clean up some unused imports
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2026-07-21 01:12:39 +03:00 |
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9385e1d3bb
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Add trenchbroom-godot pipeline test map
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2026-07-21 01:11:49 +03:00 |
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dcc729fc89
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Improve how map is fetched for bullet
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2026-07-21 01:10:42 +03:00 |
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698c9067a7
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Implement spectator camera
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2026-07-20 23:48:07 +03:00 |
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82fcfe0ea0
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Make sure killer and damage-dealer player id is propagated
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2026-07-20 23:36:46 +03:00 |
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c6d59ffb04
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Add respawn timer ui element
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2026-07-20 23:30:49 +03:00 |
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3c0353c76e
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Add func_godot
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2026-07-20 22:53:34 +03:00 |
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c8d11f8a54
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Implement respawning
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2026-07-20 22:43:10 +03:00 |
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41c50a764e
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Make death look a bit nicer
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2026-07-20 22:25:24 +03:00 |
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b2dbd2deee
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Disable movement and camera rotation while dead
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2026-07-20 22:20:12 +03:00 |
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18f298bf10
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Finish killing
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2026-07-20 22:00:00 +03:00 |
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a2cf76701f
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Implement killing almost
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2026-07-20 21:46:38 +03:00 |
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0678c56dae
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Update raycasting to work properly for all players
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2026-07-20 21:08:57 +03:00 |
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