Commit Graph

67 Commits

Author SHA1 Message Date
7a7a1c549c Add separate team spawners 2026-07-22 04:37:02 +03:00
0a330b9d89 Add game options properly 2026-07-22 04:06:56 +03:00
949585dc5c Add name labels 2026-07-22 02:05:42 +03:00
c937635efe Tweak team name colors 2026-07-22 02:00:14 +03:00
034c50d6f5 Add team colors to lobby names 2026-07-22 01:59:18 +03:00
609a803104 Fix team selection, maintain team after map change 2026-07-22 01:37:19 +03:00
17b5272a9e Flesh out diner 2026-07-22 01:08:48 +03:00
1fcd74d220 Start adding teams, move player capsule down a bit 2026-07-22 00:00:21 +03:00
f750f2843c Remove hands from local player, add proper gun_node 2026-07-21 23:31:28 +03:00
1622acf0c1 Add ball to diner 2026-07-21 22:25:43 +03:00
3967069c37 Add ball spawner to diner 2026-07-21 22:25:06 +03:00
82d27beef8 Respawn the ball when it enters a killbox 2026-07-21 22:20:26 +03:00
3faeb9fd2c Fix dropping the ball for remote players 2026-07-21 22:08:59 +03:00
b93cb1eb39 Spawn ball at ball origin 2026-07-21 21:47:49 +03:00
ba7da5614c Add ball and be able to pick it up 2026-07-21 21:07:50 +03:00
51a81cc432 Despawn ball on contact 2026-07-21 20:45:14 +03:00
b57d31065a Add ball 2026-07-21 20:31:39 +03:00
bcb50be416 Fix collision layer for killbox 2026-07-21 01:53:19 +03:00
15dca3d912 Add killbox 2026-07-21 01:47:35 +03:00
09a20f1616 Set map texture compression to lossless 2026-07-21 01:42:32 +03:00
c586ec4d39 Add some more testing ground to diner.map 2026-07-21 01:34:49 +03:00
b5b33130e4 Move diner.tres under maps/ 2026-07-21 01:25:34 +03:00
00aca3e438 Move default map to map/default_map 2026-07-21 01:24:13 +03:00
ec4423967b Move diner map files to maps/diner/, set collision layers/masks 2026-07-21 01:19:27 +03:00
063e29afe4 Integrate diner-map 2026-07-21 01:16:17 +03:00
9385e1d3bb Add trenchbroom-godot pipeline test map 2026-07-21 01:11:49 +03:00
698c9067a7 Implement spectator camera 2026-07-20 23:48:07 +03:00
c6d59ffb04 Add respawn timer ui element 2026-07-20 23:30:49 +03:00
3c0353c76e Add func_godot 2026-07-20 22:53:34 +03:00
c8d11f8a54 Implement respawning 2026-07-20 22:43:10 +03:00
41c50a764e Make death look a bit nicer 2026-07-20 22:25:24 +03:00
a2cf76701f Implement killing almost 2026-07-20 21:46:38 +03:00
0678c56dae Update raycasting to work properly for all players 2026-07-20 21:08:57 +03:00
c588b7cab4 Rename bullet to beam and weapon to raygun 2026-07-20 20:30:40 +03:00
9c412ef2ed Improve raygun ray effect 2026-07-20 20:28:16 +03:00
95e7c6ded4 Add cylinder bullet instead 2026-07-20 19:44:13 +03:00
79f223cb21 Add proper shooting effect 2026-07-20 01:46:51 +03:00
dc30551227 Add simple shooting 2026-07-19 23:06:52 +03:00
7c5dbd3a9f Add shooting 2026-07-19 22:49:21 +03:00
38743e850a Use look-at modifiers 2026-07-19 22:16:04 +03:00
35cfad6358 Implement some sort of look up rotation 2026-07-19 21:50:17 +03:00
1bb646b3c2 Add a lot of assets, add player model somewhat 2026-07-19 20:41:14 +03:00
eb20849844 Update gdextension for cross-compiling for windows 2026-07-19 18:57:03 +03:00
4b0a90be0e Add spawning players 2026-07-18 02:26:09 +03:00
90a39d712d Add remote player 2026-07-18 00:58:46 +03:00
1761d730fc Move common code to Player-trait 2026-07-18 00:55:46 +03:00
cb0fa40d1a Implement jump 2026-07-18 00:44:53 +03:00
bbb6856185 Add simple controls 2026-07-18 00:28:16 +03:00
93809e7fd6 Add mouse look 2026-07-18 00:12:40 +03:00
73c7c5b850 Add map selection and entering game 2026-07-17 23:09:11 +03:00