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320fcdca43
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Fix git build script
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2026-08-08 00:34:26 +03:00 |
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c088a04156
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Raycast floor cast on layer 6 as well
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2026-08-08 00:26:21 +03:00 |
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5d7b140ba1
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Rerun if .git/HEAD changed
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2026-08-08 00:14:02 +03:00 |
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8e1bf9b129
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Add identifier print at start
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2026-08-08 00:09:52 +03:00 |
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d3c6602901
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Use GIT_HASH for network identifier
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2026-08-08 00:01:34 +03:00 |
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64d8c148ce
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Clean imports
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2026-08-07 23:55:42 +03:00 |
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c8172f736f
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Update blood amount
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2026-08-07 23:55:16 +03:00 |
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5ccfc651a1
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Add blood decals for clients as well
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2026-08-07 23:55:16 +03:00 |
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3ef771d0b6
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Add some blood effects
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2026-08-07 23:55:16 +03:00 |
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f9ed07988b
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Add tons of new footstep platforms
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2026-08-07 22:30:24 +03:00 |
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7fc2da4800
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Implement footstepbox checking with raycasts
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2026-08-07 22:22:39 +03:00 |
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c530cfedba
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Use floor normal instead of Vector3::UP
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2026-08-07 22:09:46 +03:00 |
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3549cfd351
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Add footstep sounds
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2026-08-07 22:07:29 +03:00 |
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99d351885e
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Add some sort of footstepbox
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2026-08-07 22:04:42 +03:00 |
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8e8812ee64
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Add a bunch of grab focuses for UI
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2026-08-07 21:17:09 +03:00 |
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43991a4fa0
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Add some controller bindings for main menu
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2026-08-07 21:07:13 +03:00 |
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399606357c
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Start adding main menu controller support
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2026-08-07 20:52:22 +03:00 |
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01bd04c905
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Fix bug where ball could be thrown twice with rapid button presses
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2026-08-07 20:08:18 +03:00 |
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387778b9ec
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Add some controller controls
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2026-08-07 19:53:10 +03:00 |
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9ffceb55db
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Un-hide maps in debug build
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2026-08-07 19:08:09 +03:00 |
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5431788a53
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Add ProximityTrigger
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2026-08-06 21:45:52 +03:00 |
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e2c02d45ae
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Refactor code
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2026-08-06 20:01:01 +03:00 |
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71c5ca7947
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No longer collide gun rays with areas
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2026-08-06 19:56:05 +03:00 |
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a34884fb27
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Add play_fx for weapons
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2026-08-06 18:36:07 +03:00 |
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c866db3581
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Rename Layer 5, Add Layer 7 as Moving Walls
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2026-08-06 18:18:43 +03:00 |
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aa30e21ad1
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Fix lobby background not updating on join
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2026-08-06 17:40:44 +03:00 |
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e015978b9f
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Fix warnings
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2026-08-06 17:26:27 +03:00 |
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e9f347e4f8
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de/activate triggers on resume playback
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2026-08-06 17:26:02 +03:00 |
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0cb96e1b75
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Add test triggerable
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2026-08-06 17:22:35 +03:00 |
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32299fa11a
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Add trigger de/activate to protocol
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2026-08-06 16:32:29 +03:00 |
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56e4875a7b
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Add necessary boilerplate for triggers
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2026-08-06 16:31:41 +03:00 |
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c5d386b755
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Refactor code
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2026-08-06 15:21:02 +03:00 |
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e45c6dcb10
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Change lobby background based on map
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2026-08-06 14:47:58 +03:00 |
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050e4b6021
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Add decals to shotgun as well
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2026-08-04 22:02:25 +03:00 |
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c65c3b0ac4
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Add bullet decals for raygun
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2026-08-04 22:02:25 +03:00 |
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aead0c0b64
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Fix warnings
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2026-08-04 21:34:01 +03:00 |
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f6deb4b355
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Put loading replays on another thread, timeout recv
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2026-08-04 21:26:15 +03:00 |
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0cddfe93bb
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Add kick button and make it work
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2026-08-04 21:13:48 +03:00 |
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f6400640e3
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Add kick-method for NetworkManager
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2026-08-04 21:04:00 +03:00 |
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748c13935b
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Update protocol.rs
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2026-08-04 21:00:05 +03:00 |
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d95746b63e
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Use CloseReason correctly
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2026-08-04 20:58:06 +03:00 |
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79711ad3f0
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Update theme for labels
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2026-08-03 23:23:02 +03:00 |
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44676d2dbd
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Paint the vessel some more
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2026-08-03 22:51:17 +03:00 |
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ef6b5a83be
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Fix some positions in players
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2026-08-03 22:41:46 +03:00 |
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d3a2997514
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Add on_body_entered to player common code
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2026-08-03 22:21:26 +03:00 |
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6056b2cc1b
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Add telefragging
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2026-08-03 22:18:52 +03:00 |
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1a2376931b
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Order game options by key
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2026-08-03 21:45:39 +03:00 |
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b8fd6a55fd
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Add pickups-enabled setting
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2026-08-03 21:42:34 +03:00 |
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1db75b27cf
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Fetch telegrenades allowed per team
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2026-08-03 21:36:16 +03:00 |
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4c8c010174
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Propagate team options to clients as well
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2026-08-03 21:36:16 +03:00 |
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