Cyber/Assets/Scripts/Entities/SyncBases
2017-05-23 21:11:18 +03:00
..
Button.cs Implement InteractionTypes 2017-05-12 02:03:27 +03:00
Button.cs.meta Rename BlinkyBox to Button, add doors, make them pink 2017-05-11 03:40:00 +03:00
Character.cs Apply the Character model properly, no animations yet #14 2017-05-23 21:11:18 +03:00
Character.cs.meta Add SyncBases namespace and add Test-cube for interaction 2017-05-10 16:05:02 +03:00
Computer.cs Fix docs 2017-05-12 06:07:16 +03:00
Computer.cs.meta Add some computer functionality and fix a bug when setting static ids 2017-05-11 19:58:33 +03:00
Door.cs Implement InteractionTypes 2017-05-12 02:03:27 +03:00
Door.cs.meta Rename BlinkyBox to Button, add doors, make them pink 2017-05-11 03:40:00 +03:00
Interactable.cs Implement InteractionTypes 2017-05-12 02:03:27 +03:00
Interactable.cs.meta Add Interactable and a simple blinking lamp to interact with 2017-05-10 18:37:58 +03:00
Inventory.cs Change MeshDB to PrefabDB, add gun to inventory 2017-05-21 21:34:44 +03:00
Inventory.cs.meta Add items and itemsystems, possibly a broken build 2017-05-13 22:55:07 +03:00
SyncBase.cs Add SyncBases namespace and add Test-cube for interaction 2017-05-10 16:05:02 +03:00
SyncBase.cs.meta Add SyncBases namespace and add Test-cube for interaction 2017-05-10 16:05:02 +03:00