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NeonTea
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Cyber
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bcaf1e3e12
Cyber
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Networking
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Clientside
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teascade
bcaf1e3e12
Add a subsystem for interaction syncing. Possibly borkd
2017-05-11 01:52:05 +03:00
..
CConnectedPlayer.cs
Add SyncBases namespace and add Test-cube for interaction
2017-05-10 16:05:02 +03:00
CConnectedPlayer.cs.meta
Share network identities throughout clients
2017-05-09 04:25:04 +03:00
Client.cs
Add a subsystem for interaction syncing. Possibly borkd
2017-05-11 01:52:05 +03:00
Client.cs.meta
Namespace Networking and seperate Client-/Serverside
2017-05-09 00:06:18 +03:00
SyncHandler.cs
Put Character on CConnectedPlayer finally to use
2017-05-09 17:22:52 +03:00
SyncHandler.cs.meta
Add basic syncing. Has no actual effect yet.
2017-05-09 17:15:21 +03:00