Merge branch 'master' of git.teascade.net:Saltosion/campfire
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c2ea2e65d3
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@ -18,6 +18,7 @@ public class CameraBobber : MonoBehaviour {
|
||||
public bool InAir = false;
|
||||
public AudioSource FootstepSource;
|
||||
// TODO: Vary by ground material
|
||||
public AudioClip[] LandingFootstepClips;
|
||||
public AudioClip[] RightFootstepClips;
|
||||
public AudioClip[] LeftFootstepClips;
|
||||
|
||||
@ -57,9 +58,12 @@ public class CameraBobber : MonoBehaviour {
|
||||
}
|
||||
CameraTransform.localPosition = Vector3.Lerp(CameraTransform.localPosition, TargetPosition, 10f * Time.deltaTime);
|
||||
|
||||
if ((Moving != WasMoving && !InAir) || WasInAir != InAir) {
|
||||
if (Moving != WasMoving && !InAir) {
|
||||
AlternateStep();
|
||||
PlayStepSound(GetClips(LastStep), 0.7f);
|
||||
} else if (WasInAir != InAir) {
|
||||
AlternateStep();
|
||||
PlayStepSound(LandingFootstepClips, 1f);
|
||||
}
|
||||
|
||||
WasMoving = Moving;
|
||||
|
@ -25,7 +25,7 @@ public class CampfireSfx : MonoBehaviour {
|
||||
AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 0, 10f * Time.deltaTime);
|
||||
return;
|
||||
} else {
|
||||
IntenseAmbientSource.volume = Mathf.Max(ActiveBurn, Mathf.Clamp((Campfire.Fuel - Campfire.GoodFuelAmount) / Campfire.GoodFuelAmount, 0, 1));
|
||||
IntenseAmbientSource.volume = Mathf.Max(ActiveBurn, Mathf.Clamp((Campfire.Fuel - Campfire.GoodFuelAmount) / Campfire.GoodFuelAmount, 0, 1) * 0.2f);
|
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ActiveBurnSource.volume = Mathf.Pow(ActiveBurn, 0.3f);
|
||||
AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 1, 10f * Time.deltaTime);
|
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}
|
||||
|
@ -20,6 +20,7 @@ public class GameOverMenu : MonoBehaviour {
|
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bool IsGameOver = GameState.Current == State.GameOver;
|
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Canvas.alpha = Mathf.Lerp(Canvas.alpha, IsGameOver ? 1 : 0, instantTransition ? 1 : 2f * Time.deltaTime);
|
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Canvas.blocksRaycasts = IsGameOver;
|
||||
Canvas.interactable = IsGameOver;
|
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}
|
||||
|
||||
public void Replay() {
|
||||
|
@ -21,8 +21,10 @@ public class LoraxCuller : MonoBehaviour {
|
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Lorax Lorax = Loraces[LoraxIndex];
|
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for (int ChunkIndex = 0; ChunkIndex < ChunkKeepAliveTransforms.Count; ChunkIndex++) {
|
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Vector3 KeepAlivePosition = ChunkKeepAliveTransforms[ChunkIndex].position;
|
||||
|
||||
Debug.DrawLine(KeepAlivePosition, KeepAlivePosition + Vector3.up * 5, Color.red);
|
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GameObject NewChunk = Lorax.GetChunkAt(KeepAlivePosition.x, KeepAlivePosition.z);
|
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|
||||
if (EnabledChunks[LoraxIndex, ChunkIndex] != NewChunk) {
|
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if (EnabledChunks[LoraxIndex, ChunkIndex] != null) {
|
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EnabledChunks[LoraxIndex, ChunkIndex].SetActive(false);
|
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|
@ -44,6 +44,7 @@ public class PauseMenu : MonoBehaviour {
|
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private void Fade(bool instant) {
|
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Canvas.alpha = Mathf.Lerp(Canvas.alpha, Paused ? 1 : 0, instant ? 1 : 10f * Time.unscaledDeltaTime);
|
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Canvas.blocksRaycasts = Paused;
|
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Canvas.interactable = Paused;
|
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}
|
||||
|
||||
public void Resume() {
|
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|
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8
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Normal file
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Normal file
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Normal file
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Normal file
BIN
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Normal file
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Normal file
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Assets/Sounds/Footsteps/Footstep04.ogg.meta
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Normal file
BIN
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Normal file
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Normal file
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Normal file
BIN
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Normal file
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Normal file
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Normal file
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Normal file
BIN
Assets/Sounds/Footsteps/Footstep07.ogg
Normal file
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Normal file
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Normal file
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Normal file
BIN
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Normal file
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Normal file
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Normal file
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Normal file
BIN
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Normal file
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Normal file
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Normal file
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Normal file
BIN
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Assets/Sounds/Footsteps/FootstepLanding02.ogg.meta
Normal file
@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 652c0852712c8e241a4bf111931dcdc7
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
3
CREDITS.md
Normal file
3
CREDITS.md
Normal file
@ -0,0 +1,3 @@
|
||||
External assets used:
|
||||
- Campfire sounds from the Yle archive: https://freesound.org/people/YleArkisto/sounds/299266/
|
||||
- Footsteps by revolt2563: https://freesound.org/people/revolt2563/sounds/352870/
|
Loading…
Reference in New Issue
Block a user