gmtk24/scenes/player.tscn

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[gd_scene load_steps=4 format=3 uid="uid://wjbuh7jk50nm"]
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[ext_resource type="Script" path="res://scripts/Player.cs" id="1_aff2a"]
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[ext_resource type="PackedScene" uid="uid://ddcoq5j1kntji" path="res://scenes/grappling_hook.tscn" id="2_s04ug"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_rgktv"]
height = 1.9
radius = 0.3
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("Eye")]
script = ExtResource("1_aff2a")
Eye = NodePath("PlayerEyeCamera")
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GrapplingHookInstantiable = ExtResource("2_s04ug")
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[node name="PlayerEyeCamera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.95, 0)
shape = SubResource("CylinderShape3D_rgktv")
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[node name="CenterContainer" type="CenterContainer" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="ColorRect" type="ColorRect" parent="CenterContainer"]
custom_minimum_size = Vector2(16, 2)
layout_mode = 2
mouse_filter = 1
[node name="ColorRect2" type="ColorRect" parent="CenterContainer"]
custom_minimum_size = Vector2(2, 16)
layout_mode = 2
mouse_filter = 1