Commit Graph

21 Commits

Author SHA1 Message Date
7d72c625fd Fix #8 2017-05-12 01:50:11 +03:00
542a8cc360 Create InteractionType and network it and fix some docs 2017-05-12 01:41:57 +03:00
7b7e1552ea Fix syncing when hashes are not required 2017-05-12 01:24:34 +03:00
7676602154 Fix #6 and add disconnect/unhost commands for convinience 2017-05-12 00:35:53 +03:00
d0b986116c Fix missing documentation 2017-05-11 22:20:10 +03:00
5f3c56cf42 Merge branch 'master' of https://github.com/Saltosion/Cyber 2017-05-11 22:01:38 +03:00
1f87d83492 Fix #1 2017-05-11 22:00:52 +03:00
excitedneon
9f307d7632 Fix text prop caching and an exception in Server.cs 2017-05-11 20:30:15 +03:00
excitedneon
d634e862ea Add some computer functionality and fix a bug when setting static ids 2017-05-11 19:58:33 +03:00
810f6a428f Fix client receiving their own interaction messages 2017-05-11 05:03:07 +03:00
8f8aec70e3 Network and potentially sync interactions 2017-05-11 04:01:33 +03:00
bcaf1e3e12 Add a subsystem for interaction syncing. Possibly borkd 2017-05-11 01:52:05 +03:00
2a96affea0 Make Syncer a bit neater and change "Client Launched" to "Connecting" 2017-05-10 17:34:16 +03:00
8befb7324d Add SyncBases namespace and add Test-cube for interaction 2017-05-10 16:05:02 +03:00
1b32c0c550 Add basic syncing. Has no actual effect yet. 2017-05-09 17:15:21 +03:00
2239e336f5 Add timestamps to movement packets 2017-05-09 08:15:24 +03:00
897e797195 Make moving possible between clients 2017-05-09 07:15:34 +03:00
eb23f474c5 Make so that player see eachothers capsules staticly 2017-05-09 06:13:30 +03:00
504b2a08d4 Share network identities throughout clients 2017-05-09 04:25:04 +03:00
7134c406f3 Merge branch 'master' of https://github.com/Saltosion/Cyber 2017-05-09 00:14:30 +03:00
08f5cdf3cd Namespace Networking and seperate Client-/Serverside 2017-05-09 00:06:18 +03:00