Commit Graph

  • 36e3214758 Player can now swing with arrow keys. Allexit 2015-05-10 20:34:55 +0300
  • c263824405 CollisionSide made more generic Allexit 2015-05-10 18:35:38 +0300
  • be0669a754 Added CCombat and made CPhysics a bit cleaner Allexit 2015-05-10 18:30:57 +0300
  • ed2b09fa57 Clean Codeers Club checkout Allexit 2015-05-10 17:57:50 +0300
  • 543ef101e3 Added ghost variable, resized player hitbox & cleaned docs. Jeasonfire 2015-05-10 17:30:31 +0300
  • 1136a9b8b8 Fixed bug where player tripped out when standing on ground. Jeasonfire 2015-05-10 01:14:08 +0300
  • 71a2ce2b40 Fixed bug where player sinks into the ground. Jeasonfire 2015-05-10 01:09:54 +0300
  • b2fe6338a5 Merge branch 'master' of https://github.com/Allexit/GladiatorBrawler Allexit 2015-05-09 23:32:27 +0300
  • d55b1b8a6d removed a mysterious visitor Allexit 2015-05-09 23:30:05 +0300
  • 6b4beaeab5 Added collision listener. Jeasonfire 2015-05-09 20:47:16 +0300
  • 9c70a7326b Player being stuck in walls/floors -bug fixed. Jeasonfire 2015-05-08 21:58:40 +0300
  • d961bd21de Jumping implemented. Jeasonfire 2015-05-08 21:41:17 +0300
  • 47eb5f5702 Physics done, jumping WIP. Jeasonfire 2015-05-08 21:18:12 +0300
  • 5975288d04 Removed the usage of Box2D Allexit 2015-05-08 16:49:42 +0300
  • e985102e80 Better method for playing animations Allexit 2015-04-10 19:10:08 +0300
  • ef4117672c Added input handling, movement and camera now follows the player Allexit 2015-04-10 17:30:30 +0300
  • 16c21698b8 Created a terrain's physics box, so the character doesn't fall out Allexit 2015-04-09 23:03:42 +0300
  • 1727c43265 Physics body attached to the player entity now Allexit 2015-04-09 21:32:36 +0300
  • 822d2fa7bc Box2D implemented. Viewport also is a lot smaller Allexit 2015-04-09 21:16:49 +0300
  • 91135acfce Position Component -> Physics Componenty Allexit 2015-04-09 01:14:07 +0300
  • eff6647704 Component getting is now done properly in RenderingSystem Allexit 2015-04-09 00:44:05 +0300
  • 8d127a715b Removed useless prints Allexit 2015-04-09 00:17:55 +0300
  • 7907eb348d When resizing the window, viewport scales to right size now Allexit 2015-04-09 00:12:07 +0300
  • ff859b6501 Default screen size changed to a 16:9 ratio Allexit 2015-04-08 21:41:12 +0300
  • 962dde9db2 Animation now renders, and rendered entities now must have position Allexit 2015-04-08 20:50:13 +0300
  • ac68498548 Every entity with "CRenderedObject" is now drawn at 0, 0 Allexit 2015-04-08 20:15:14 +0300
  • 54e7238f3a A static image of the player is now drawn Allexit 2015-04-08 19:19:14 +0300
  • 32df01f0eb initial commit Allexit 2015-04-08 16:59:01 +0300