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60 Commits

Author SHA1 Message Date
0c039b996e Update project name 2024-08-20 19:43:06 +03:00
8d1148e9b8 Add LilitaOne as the label font 2024-08-20 19:41:38 +03:00
12bb5cdd84 Add outlines to labels 2024-08-20 19:39:32 +03:00
81bd77e1fc Tweak prompts 2024-08-20 19:36:51 +03:00
5c66ac4867 Tweak the downstairs 2024-08-20 19:34:20 +03:00
5681d3f65d Make Plane more sensical 2024-08-20 19:32:12 +03:00
fd65fd5ec1 Add dynamic shadows and ssao to improve table looks 2024-08-20 19:17:48 +03:00
2671f01a72 Remove grappling hook remains 2024-08-20 19:07:32 +03:00
7b915c4fb9 Add icon, boot splash 2024-08-20 19:01:11 +03:00
1d18668bf8 Various menu related fixes 2024-08-20 18:49:54 +03:00
411a8fd1eb Add trees to the stairs map 2024-08-20 18:49:54 +03:00
754c120c26 Empty hud texts by default 2024-08-20 18:44:07 +03:00
0045fc69c3 Make dragging more sensitive 2024-08-20 18:43:07 +03:00
c60eaa562b Merge branch 'main' of git.teascade.net:NeonTea/gmtk24 2024-08-20 18:35:07 +03:00
fc15cad1b0 Add MainMenu 2024-08-20 18:34:08 +03:00
4a165756eb Fix table/stairs issues 2024-08-20 18:16:18 +03:00
e5215356f3 Add scene switcher for controlled scene switches 2024-08-20 18:03:33 +03:00
207629e014 Add graphics settings 2024-08-20 18:03:33 +03:00
814a7c3c3c Add tabs for settings, make orbit speed separately configurable 2024-08-20 18:03:33 +03:00
a40f4afbbb Make demo pieces and blueprint smaller 2024-08-20 18:03:33 +03:00
b43867b29d Try to make smalle fixes 2024-08-20 18:02:19 +03:00
fea4df8284 Add prompts 2024-08-20 17:49:13 +03:00
5331087313 Add recalling and summoning table 2024-08-20 17:17:44 +03:00
d0fbc077ec Add camera height slider 2024-08-20 16:58:22 +03:00
5cb1777149 Add plane for placing blocks in hard places 2024-08-20 16:16:57 +03:00
e20c07cf84 Fix a few bugs, add esc to exit table 2024-08-20 15:28:35 +03:00
08dc84b343 Match blueprint and block scale in the stairs scene 2024-08-20 14:28:30 +03:00
8b2cc77333 Match blueprint and block scale in the demo scene 2024-08-20 14:10:35 +03:00
1d24a14ce6 Fix table in stairs scene 2024-08-20 04:02:52 +03:00
e69882c2e1 Merge branch 'stairs-map' 2024-08-20 03:50:49 +03:00
3f91453a1b Add rotations 2024-08-20 03:47:18 +03:00
161bb5fbd2 Add blueprint rendering 2024-08-20 03:37:59 +03:00
8bac5dbe77 Add ability to remove placed blocks 2024-08-20 03:33:29 +03:00
da60de0148 Add offset when placing blocks 2024-08-20 03:29:32 +03:00
e4504fbfd3 Add layer 5 for placing blocks 2024-08-20 02:39:05 +03:00
611612892c Add Ghost actually being removed correctly 2024-08-20 02:28:22 +03:00
8eb56b39e1 Add GhostBlock 2024-08-20 02:20:52 +03:00
e20cc18071 Fix stuff broken by merge 2024-08-20 02:20:14 +03:00
4d549f708a Merge branch 'blockz' into stairs-map 2024-08-20 02:08:47 +03:00
7b9a43394c Add noclip mode (F3) 2024-08-20 01:51:43 +03:00
b8613ed60c Add throwing blocks 2024-08-20 01:50:55 +03:00
5c69f5c4df Work on stairs map 2024-08-20 00:42:03 +03:00
bf10022d3b Add orbit camera and hovering stuff 2024-08-20 00:33:24 +03:00
122e1a1243 Fix steel refs 2024-08-20 00:30:47 +03:00
f6b7f9e319 Add interacting, maybe 2024-08-19 23:27:26 +03:00
9ba17c52fc More work on the stairs map 2024-08-19 22:19:37 +03:00
4afc428309 Revert accidental changes to the demo scene 2024-08-19 21:42:49 +03:00
f6f348958e Add new stairs scene (wip) 2024-08-19 21:35:43 +03:00
eac93e3f97 Fiddle with Block Creation 2024-08-19 21:32:19 +03:00
efad74caa8 Move textures/ to materials/ 2024-08-19 19:56:16 +03:00
7dfaf8ad6e Add uid 2024-08-19 19:41:36 +03:00
5f88f5a066 Rebuild lightmaps 2024-08-19 19:39:47 +03:00
d9ae29bcb3 Start with the pause menu open (kinda works as a main menu) 2024-08-19 18:21:10 +03:00
60f236059e Add footsteps, work on pause menu 2024-08-19 18:19:03 +03:00
19335709e3 Add real pause menu 2024-08-19 16:51:51 +03:00
c2103b2810 Fix building blocks 2024-08-18 22:31:54 +03:00
bbd953aefa Split out tb map, build map and rebuild lighting 2024-08-18 22:22:30 +03:00
e35b1215b8 Merge branch 'player-controls' 2024-08-18 22:16:59 +03:00
3c302f5a7a Add table scene, make blocks generate on table and randomly 2024-08-18 22:14:00 +03:00
8b00b5aae4 Add table 2024-08-18 21:35:08 +03:00
194 changed files with 14110 additions and 1517 deletions

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font/OFL.txt Normal file
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Copyright (c) 2011 Juan Montoreano (juan@remolacha.biz),
with Reserved Font Name Lilita
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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render_mode blend_mix, depth_draw_opaque, cull_back, diffuse_lambert, specular_schlick_ggx;
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// FloatParameter:27
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// VectorOp:23
vec2 n_in23p1 = vec2(-1.00000, -1.00000);
vec2 n_out23p0 = vec2(n_out27p0) * n_in23p1;
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vec2 n_out5p0 = n_out4p0 + n_out23p0;
vec4 n_out2p0;
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n_out2p0 = texture(Texture2DParameter, n_out5p0);
// VectorLen:9
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// VectorOp:24
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vec4 n_out7p0;
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// Compare:11
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// VectorOp:25
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vec2 n_out14p0 = n_out4p0 + n_out26p0;
vec4 n_out15p0;
// Texture2D:15
n_out15p0 = texture(Texture2DParameter, n_out14p0);
// VectorLen:17
float n_out17p0 = length(vec3(n_out15p0.xyz));
// Compare:18
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// IntOp:21
int n_out21p0 = n_out20p0 | (n_out18p0 ? 1 : 0);
// MultiplyAdd:33
float n_in33p1 = -1.00000;
float n_in33p2 = 1.00000;
float n_out33p0 = fma(float(n_out21p0), n_in33p1, n_in33p2);
// ColorParameter:32
vec4 n_out32p0 = ColorParameter2;
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// Texture2D:39
n_out39p0 = texture(Texture2DParameter2, UV);
// FloatOp:41
float n_out41p0 = float(n_out21p0) * n_out39p0.x;
// ColorParameter:31
vec4 n_out31p0 = ColorParameter;
// VectorOp:34
vec4 n_out34p0 = vec4(n_out41p0) * n_out31p0;
// VectorOp:36
vec4 n_out36p0 = n_out35p0 + n_out34p0;
// VectorDecompose:42
float n_out42p0 = n_out36p0.x;
float n_out42p1 = n_out36p0.y;
float n_out42p2 = n_out36p0.z;
float n_out42p3 = n_out36p0.w;
// VectorCompose:43
vec3 n_out43p0 = vec3(n_out42p0, n_out42p1, n_out42p2);
// Output:0
ALBEDO = n_out43p0;
ALPHA = n_out42p3;
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