Commit Graph

17 Commits

Author SHA1 Message Date
excitedneon
c892218560 Implement inventory slot switching in the inventory interface 2017-05-17 03:27:49 +03:00
6ac11277d6 Clean up InventoryActions a bit, close ##26 2017-05-16 11:36:31 +03:00
excitedneon
f231252275 Implement item actions, resolve #13 2017-05-15 22:30:12 +03:00
excitedneon
cca48d095d Straightforwardize MeshDB and CursorHandler, prepare for equipment 2017-05-14 21:45:56 +03:00
excitedneon
e37b4af9fb Make inventory interface partly usable 2017-05-12 11:53:57 +03:00
excitedneon
a021e621b9 Implement InteractionTypes 2017-05-12 02:03:27 +03:00
542a8cc360 Create InteractionType and network it and fix some docs 2017-05-12 01:41:57 +03:00
1f87d83492 Fix #1 2017-05-11 22:00:52 +03:00
excitedneon
d634e862ea Add some computer functionality and fix a bug when setting static ids 2017-05-11 19:58:33 +03:00
bcaf1e3e12 Add a subsystem for interaction syncing. Possibly borkd 2017-05-11 01:52:05 +03:00
excitedneon
3f022a975c Add Interactable and a simple blinking lamp to interact with 2017-05-10 18:37:58 +03:00
excitedneon
a5d5a7c9ef Fix PlayerController not getting the CursorHandler 2017-05-10 16:16:19 +03:00
8befb7324d Add SyncBases namespace and add Test-cube for interaction 2017-05-10 16:05:02 +03:00
excitedneon
7a4a380f1a Clean up lots of different things and add the 'shutdown' command 2017-05-09 13:30:56 +03:00
excitedneon
09c9829973 Modify character 'meshes' and add first person view 2017-05-09 13:11:36 +03:00
897e797195 Make moving possible between clients 2017-05-09 07:15:34 +03:00
excitedneon
36dad5e642 Create namespaces. 2017-05-09 00:03:02 +03:00