excitedneon
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f231252275
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Implement item actions, resolve #13
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2017-05-15 22:30:12 +03:00 |
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excitedneon
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cca48d095d
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Straightforwardize MeshDB and CursorHandler, prepare for equipment
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2017-05-14 21:45:56 +03:00 |
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excitedneon
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e37b4af9fb
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Make inventory interface partly usable
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2017-05-12 11:53:57 +03:00 |
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excitedneon
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a021e621b9
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Implement InteractionTypes
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2017-05-12 02:03:27 +03:00 |
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542a8cc360
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Create InteractionType and network it and fix some docs
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2017-05-12 01:41:57 +03:00 |
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1f87d83492
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Fix #1
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2017-05-11 22:00:52 +03:00 |
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excitedneon
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d634e862ea
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Add some computer functionality and fix a bug when setting static ids
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2017-05-11 19:58:33 +03:00 |
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bcaf1e3e12
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Add a subsystem for interaction syncing. Possibly borkd
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2017-05-11 01:52:05 +03:00 |
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excitedneon
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3f022a975c
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Add Interactable and a simple blinking lamp to interact with
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2017-05-10 18:37:58 +03:00 |
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excitedneon
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a5d5a7c9ef
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Fix PlayerController not getting the CursorHandler
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2017-05-10 16:16:19 +03:00 |
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8befb7324d
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Add SyncBases namespace and add Test-cube for interaction
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2017-05-10 16:05:02 +03:00 |
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excitedneon
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7a4a380f1a
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Clean up lots of different things and add the 'shutdown' command
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2017-05-09 13:30:56 +03:00 |
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excitedneon
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09c9829973
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Modify character 'meshes' and add first person view
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2017-05-09 13:11:36 +03:00 |
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897e797195
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Make moving possible between clients
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2017-05-09 07:15:34 +03:00 |
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excitedneon
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36dad5e642
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Create namespaces.
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2017-05-09 00:03:02 +03:00 |
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