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ffae0d05a8
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Hopefully fix ping this time
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2017-05-17 01:33:45 +03:00 |
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c33f3b7d58
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Change RelatedInt to IntList in InventoryActionPkt
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2017-05-17 00:41:03 +03:00 |
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68c16523e5
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Add Network debug panel
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2017-05-17 00:25:29 +03:00 |
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7feff52f69
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Add timestamp to sync packets and clean up client synchandling
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2017-05-16 23:12:44 +03:00 |
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c1af15fb80
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Send InventoryActions across space and time
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2017-05-15 00:35:44 +03:00 |
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307b4ba079
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Implement inventory syncing, fixes #10
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2017-05-14 01:59:30 +03:00 |
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966b3e1826
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Add items and itemsystems, possibly a broken build
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2017-05-13 22:55:07 +03:00 |
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542a8cc360
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Create InteractionType and network it and fix some docs
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2017-05-12 01:41:57 +03:00 |
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7676602154
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Fix #6 and add disconnect/unhost commands for convinience
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2017-05-12 00:35:53 +03:00 |
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1f87d83492
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Fix #1
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2017-05-11 22:00:52 +03:00 |
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c6b2c6f8f4
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Add missing docs
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2017-05-11 06:13:02 +03:00 |
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810f6a428f
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Fix client receiving their own interaction messages
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2017-05-11 05:03:07 +03:00 |
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8f8aec70e3
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Network and potentially sync interactions
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2017-05-11 04:01:33 +03:00 |
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bcaf1e3e12
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Add a subsystem for interaction syncing. Possibly borkd
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2017-05-11 01:52:05 +03:00 |
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1b32c0c550
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Add basic syncing. Has no actual effect yet.
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2017-05-09 17:15:21 +03:00 |
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2239e336f5
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Add timestamps to movement packets
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2017-05-09 08:15:24 +03:00 |
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897e797195
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Make moving possible between clients
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2017-05-09 07:15:34 +03:00 |
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eb23f474c5
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Make so that player see eachothers capsules staticly
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2017-05-09 06:13:30 +03:00 |
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504b2a08d4
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Share network identities throughout clients
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2017-05-09 04:25:04 +03:00 |
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08f5cdf3cd
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Namespace Networking and seperate Client-/Serverside
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2017-05-09 00:06:18 +03:00 |
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56ff2536b9
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Update Networking docs and put publics on top
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2017-05-08 23:25:53 +03:00 |
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db87a13e7f
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Make Client and Server Singletons and add Networking docs
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2017-05-08 22:12:17 +03:00 |
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excitedneon
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7038b46251
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Conventionalized networking scripts.
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2017-05-08 03:59:42 +03:00 |
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bb8d9889a1
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init networking, connecting and packet sending is now possible
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2017-05-08 01:59:50 +03:00 |
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