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1f87d83492
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Fix #1
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2017-05-11 22:00:52 +03:00 |
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excitedneon
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d634e862ea
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Add some computer functionality and fix a bug when setting static ids
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2017-05-11 19:58:33 +03:00 |
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810f6a428f
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Fix client receiving their own interaction messages
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2017-05-11 05:03:07 +03:00 |
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8f8aec70e3
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Network and potentially sync interactions
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2017-05-11 04:01:33 +03:00 |
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bcaf1e3e12
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Add a subsystem for interaction syncing. Possibly borkd
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2017-05-11 01:52:05 +03:00 |
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2a96affea0
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Make Syncer a bit neater and change "Client Launched" to "Connecting"
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2017-05-10 17:34:16 +03:00 |
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8befb7324d
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Add SyncBases namespace and add Test-cube for interaction
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2017-05-10 16:05:02 +03:00 |
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excitedneon
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7cde91340a
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Make non-controlled characters' positions more accurate in the client
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2017-05-09 19:42:48 +03:00 |
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2357aa2da5
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Put Character on CConnectedPlayer finally to use
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2017-05-09 17:22:52 +03:00 |
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1b32c0c550
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Add basic syncing. Has no actual effect yet.
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2017-05-09 17:15:21 +03:00 |
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897e797195
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Make moving possible between clients
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2017-05-09 07:15:34 +03:00 |
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eb23f474c5
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Make so that player see eachothers capsules staticly
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2017-05-09 06:13:30 +03:00 |
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504b2a08d4
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Share network identities throughout clients
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2017-05-09 04:25:04 +03:00 |
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7134c406f3
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Merge branch 'master' of https://github.com/Saltosion/Cyber
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2017-05-09 00:14:30 +03:00 |
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08f5cdf3cd
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Namespace Networking and seperate Client-/Serverside
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2017-05-09 00:06:18 +03:00 |
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