Commit Graph

39 Commits

Author SHA1 Message Date
fcd3aef1c9 Update Character.Deserialize so position synicing works 2017-05-09 17:32:17 +03:00
2357aa2da5 Put Character on CConnectedPlayer finally to use 2017-05-09 17:22:52 +03:00
87e3f31f9f Merge branch 'master' of https://github.com/Saltosion/Cyber 2017-05-09 17:16:10 +03:00
excitedneon
54946df097 Fix accidental command bug in the console and unlink from Unity Services 2017-05-09 17:15:42 +03:00
1b32c0c550 Add basic syncing. Has no actual effect yet. 2017-05-09 17:15:21 +03:00
excitedneon
cbe7769e2b Fix small but breaking bug from last commit 2017-05-09 13:32:39 +03:00
excitedneon
7a4a380f1a Clean up lots of different things and add the 'shutdown' command 2017-05-09 13:30:56 +03:00
excitedneon
09c9829973 Modify character 'meshes' and add first person view 2017-05-09 13:11:36 +03:00
2239e336f5 Add timestamps to movement packets 2017-05-09 08:15:24 +03:00
897e797195 Make moving possible between clients 2017-05-09 07:15:34 +03:00
eb23f474c5 Make so that player see eachothers capsules staticly 2017-05-09 06:13:30 +03:00
0df99b4bc8 Merge branch 'master' of https://github.com/Saltosion/Cyber 2017-05-09 04:26:35 +03:00
504b2a08d4 Share network identities throughout clients 2017-05-09 04:25:04 +03:00
excitedneon
8b5c5b8d03 Fix a TODO in DebugConsole. 2017-05-09 01:23:55 +03:00
excitedneon
fca97636ea Tweak and fix docs-related stuff. 2017-05-09 01:02:18 +03:00
7134c406f3 Merge branch 'master' of https://github.com/Saltosion/Cyber 2017-05-09 00:14:30 +03:00
08f5cdf3cd Namespace Networking and seperate Client-/Serverside 2017-05-09 00:06:18 +03:00
excitedneon
36dad5e642 Create namespaces. 2017-05-09 00:03:02 +03:00
ac6e5dfe2a Add docs to Server and NetworkEstablisher 2017-05-08 23:29:18 +03:00
56ff2536b9 Update Networking docs and put publics on top 2017-05-08 23:25:53 +03:00
excitedneon
fad6c0fc0c Add more docs. 2017-05-08 22:59:35 +03:00
excitedneon
461705d1e3 Merge branch 'master' of github.com:Saltosion/Cyber 2017-05-08 22:15:00 +03:00
excitedneon
b57fd162c8 Add documentation for the console and a doxygen config. 2017-05-08 22:14:52 +03:00
ee393f2b87 Merge branch 'master' of https://github.com/Saltosion/Cyber 2017-05-08 22:13:07 +03:00
db87a13e7f Make Client and Server Singletons and add Networking docs 2017-05-08 22:12:17 +03:00
excitedneon
4926530a49 Add convenience function for making entities with new IDs. 2017-05-08 21:21:03 +03:00
78dfe42106 Fixed two warnings in SyncDB ~cleanup 2017-05-08 19:39:39 +03:00
excitedneon
1f49f6a6f0 Decoupled IDs from the spawning system. 2017-05-08 06:20:29 +03:00
3bd2e17ab8 Added a small fun chat command 2017-05-08 04:42:18 +03:00
117f2ddfff Added terminal commands for networking and fixed ui stuff 2017-05-08 04:31:32 +03:00
excitedneon
593f1ca9f8 Moved DebugConsole initialization to the ctr to enable printing in Starts. 2017-05-08 04:16:01 +03:00
excitedneon
e043d24fc4 Added a Term way to add commands to the DebugConsole. 2017-05-08 04:01:47 +03:00
excitedneon
7038b46251 Conventionalized networking scripts. 2017-05-08 03:59:42 +03:00
aa73349f41 Merge branch 'master' of https://github.com/Saltosion/Cyber into networking 2017-05-08 03:27:55 +03:00
excitedneon
5a54050742 Implemented the DebugConsole and added a global version, Term. 2017-05-08 02:29:29 +03:00
bb8d9889a1 init networking, connecting and packet sending is now possible 2017-05-08 01:59:50 +03:00
excitedneon
2bb1df00ee Changed movement to be easier to optimize for networking. 2017-05-07 22:53:01 +03:00
excitedneon
f74c7e1799 Tabs -> spaces and started making the console. 2017-05-07 22:44:35 +03:00
excitedneon
9189569055 Initialized unity project, added characters and a spawning system. 2017-05-07 19:49:22 +03:00