Allexit
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6d00222adb
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Created CombatListeners, good for therapy after combat
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2015-05-10 23:01:38 +03:00 |
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Jeasonfire
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73be1d4f8f
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Added a logging system & gitignored the log files.
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2015-05-10 22:31:18 +03:00 |
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Allexit
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c758862906
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renamed listeners package, added test dummy to kill
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2015-05-10 22:26:12 +03:00 |
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Allexit
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4f06d6af74
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Hitbox is now more appropriate in size, to be changed later
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2015-05-10 22:05:46 +03:00 |
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Jeasonfire
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ae5300f3fd
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Added debug rendering. Toggle with F2.
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2015-05-10 22:04:20 +03:00 |
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Jeasonfire
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6e1387662d
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Fixed collisions inside hitboxes.
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2015-05-10 21:34:57 +03:00 |
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Allexit
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1a2f541390
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Added CollisionListener for Swings
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2015-05-10 21:07:37 +03:00 |
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Jeasonfire
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07c2babe96
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Changed a variable name and cleaned up CPhysics.
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2015-05-10 20:42:18 +03:00 |
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Allexit
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36e3214758
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Player can now swing with arrow keys.
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2015-05-10 20:34:55 +03:00 |
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Allexit
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c263824405
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CollisionSide made more generic
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2015-05-10 18:35:38 +03:00 |
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Allexit
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be0669a754
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Added CCombat and made CPhysics a bit cleaner
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2015-05-10 18:30:57 +03:00 |
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Allexit
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ed2b09fa57
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Clean Codeers Club checkout
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2015-05-10 17:57:50 +03:00 |
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Jeasonfire
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543ef101e3
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Added ghost variable, resized player hitbox & cleaned docs.
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2015-05-10 17:30:31 +03:00 |
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Jeasonfire
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1136a9b8b8
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Fixed bug where player tripped out when standing on ground.
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2015-05-10 01:14:08 +03:00 |
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Jeasonfire
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71a2ce2b40
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Fixed bug where player sinks into the ground.
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2015-05-10 01:09:54 +03:00 |
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Allexit
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b2fe6338a5
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Merge branch 'master' of https://github.com/Allexit/GladiatorBrawler
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2015-05-09 23:32:27 +03:00 |
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Allexit
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d55b1b8a6d
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removed a mysterious visitor
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2015-05-09 23:30:05 +03:00 |
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Jeasonfire
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6b4beaeab5
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Added collision listener.
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2015-05-09 20:47:16 +03:00 |
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Jeasonfire
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9c70a7326b
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Player being stuck in walls/floors -bug fixed.
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2015-05-08 21:58:40 +03:00 |
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Jeasonfire
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d961bd21de
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Jumping implemented.
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2015-05-08 21:41:17 +03:00 |
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Jeasonfire
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47eb5f5702
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Physics done, jumping WIP.
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2015-05-08 21:18:12 +03:00 |
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Allexit
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5975288d04
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Removed the usage of Box2D
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2015-05-08 16:49:42 +03:00 |
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Allexit
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e985102e80
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Better method for playing animations
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2015-04-10 19:10:08 +03:00 |
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Allexit
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ef4117672c
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Added input handling, movement and camera now follows the player
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2015-04-10 17:30:30 +03:00 |
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Allexit
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16c21698b8
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Created a terrain's physics box, so the character doesn't fall out
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2015-04-09 23:03:42 +03:00 |
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Allexit
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1727c43265
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Physics body attached to the player entity now
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2015-04-09 21:32:36 +03:00 |
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Allexit
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822d2fa7bc
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Box2D implemented. Viewport also is a lot smaller
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2015-04-09 21:16:49 +03:00 |
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Allexit
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91135acfce
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Position Component -> Physics Componenty
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2015-04-09 01:14:07 +03:00 |
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Allexit
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eff6647704
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Component getting is now done properly in RenderingSystem
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2015-04-09 00:44:05 +03:00 |
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Allexit
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8d127a715b
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Removed useless prints
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2015-04-09 00:17:55 +03:00 |
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Allexit
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7907eb348d
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When resizing the window, viewport scales to right size now
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2015-04-09 00:12:07 +03:00 |
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Allexit
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ff859b6501
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Default screen size changed to a 16:9 ratio
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2015-04-08 21:41:12 +03:00 |
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Allexit
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962dde9db2
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Animation now renders, and rendered entities now must have position
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2015-04-08 20:50:13 +03:00 |
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Allexit
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ac68498548
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Every entity with "CRenderedObject" is now drawn at 0, 0
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2015-04-08 20:15:14 +03:00 |
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Allexit
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54e7238f3a
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A static image of the player is now drawn
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2015-04-08 19:19:14 +03:00 |
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Allexit
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32df01f0eb
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initial commit
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2015-04-08 16:59:01 +03:00 |
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