Commit Graph

50 Commits

Author SHA1 Message Date
Sofia 15ab77cd91 Move Raygun to it's own prefab, create item, and rename Sniper to Raygun 2020-08-14 17:47:14 +03:00
Jens Pitkänen c104ad8df7 Tweak anti-lag values 2020-08-11 01:43:24 +03:00
Jens Pitkänen 83b09442d2 Add new gun sound: mostly the old one, with a little texture from the new one 2020-08-10 22:31:29 +03:00
Jens Pitkänen 55d755a4e5 Add gun animation and use new sound 2020-08-10 21:04:32 +03:00
Jens Pitkänen 4c70ab991b Fix shooting direction 2020-08-10 20:49:24 +03:00
Jens Pitkänen a2e57c2988 Add impact sound to chain window 2020-08-10 20:35:59 +03:00
Jens Pitkänen 5964d9432e Fix ledge-stuck bug 2020-08-10 20:35:58 +03:00
Jens Pitkänen e516d15cb5 Add ragdolling 2020-08-10 19:15:26 +03:00
Sofia 77c2de6083 Fix DisableInput bug 2020-08-10 03:19:21 +03:00
Jens Pitkänen 2dcea14729 Tweak movement 2020-08-10 02:58:47 +03:00
Jens Pitkänen f4303677a4 Cleanup various things, including a new, 0-FF including font asset 2020-08-10 00:50:59 +03:00
Jens Pitkänen b4924df6a8 Add proper player model 2020-08-08 22:30:17 +03:00
Sofia 7f7762e606 Make it so you can't shoot dead bodies 2020-08-08 16:40:26 +03:00
Sofia be2c5a8640 Make dying disable inputs 2020-08-08 16:22:46 +03:00
Jens Pitkänen 231054030b Fix hit sorting 2020-08-08 16:11:36 +03:00
Jens Pitkänen b5cd0233b4 Add new Blender-authored level 2020-08-08 15:40:38 +03:00
Sofia b3dffac097 Make death a thing! 2020-08-08 15:37:55 +03:00
Jens Pitkänen b2d7e7be11 Remove prints 2020-08-08 10:38:15 +03:00
Jens Pitkänen d2a085f696 Fix hit sounds 2020-08-08 10:34:09 +03:00
Jens Pitkänen 38344706f3 Finish merge?? 2020-08-08 10:21:54 +03:00
Jens Pitkänen d2ff71d899 Merge branch 'master' of git.teascade.net:neontea/quakeball into master 2020-08-08 10:20:56 +03:00
Jens Pitkänen 3a08f30337 Add hit sounds 2020-08-08 10:15:22 +03:00
Jens Pitkänen cbce3a6a7c Add hit sounds 2020-08-08 10:08:27 +03:00
Sofia 0a3ba11688 Make Hit send source, and add splashes 2020-08-08 10:08:10 +03:00
Sofia e127e253d1 Add respawning and "death" 2020-08-08 09:50:37 +03:00
Sofia e3dfb3aa61 Move Hit inside the Server check 2020-08-08 09:22:28 +03:00
Sofia 4188656855 Add Cooldown to raygun 2020-08-08 09:09:34 +03:00
Sofia d2f59a26fa Add boom audio for raygun 2020-08-08 08:59:44 +03:00
Jens Pitkänen 72aa771a83 Fix raycast mask 2020-08-08 08:38:10 +03:00
Jens Pitkänen 75037e5514 Remove self shooty 2020-08-08 08:35:36 +03:00
Jens Pitkänen a028ca93c9 Add lasers 2020-08-08 08:27:52 +03:00
Sofia 4b6bd0c66d Add BloodSplatter effect when getting hit 2020-08-08 08:19:46 +03:00
Sofia a60b7707b6 Add HitPckg 2020-08-08 07:00:17 +03:00
Jens Pitkänen 10fe5bfd3a Move camera rotation to Player from LocalPlayer 2020-08-08 06:40:13 +03:00
Jens Pitkänen 07720ef5e6 Add shooting rays and crosshair 2020-08-08 06:20:23 +03:00
Jens Pitkänen 7d60350142 Add shooty 2020-08-08 05:26:17 +03:00
Sofia afaed03bd5 Add PingBias 2020-08-08 04:44:45 +03:00
Jens Pitkänen d5edcab211 Remove stopwatch and add player lerping after desync 2020-08-08 04:17:54 +03:00
Sofia c44ffe090a Add ping 2020-08-08 03:35:46 +03:00
Jens Pitkänen c5a3810042 Fix player jumping, coyote time, add coyote ping bias 2020-08-08 02:57:12 +03:00
Jens Pitkänen 73b1613be8 Add PhysicsSyncer to fix setting transform.position on Player 2020-08-08 02:26:56 +03:00
Sofia c1d620bc9c Remove handing of Singular Update pckts from Client 2020-08-08 01:37:03 +03:00
Jens Pitkänen cb7ce9bb87 Fix ProcessSyncPacket 2020-08-08 01:26:28 +03:00
Sofia 3b2c3adf35 Make syncing go brr 2020-08-08 01:21:02 +03:00
Jens Pitkänen 1f001c03b7 Commit the last half of the previous commit 2020-08-08 01:15:33 +03:00
Jens Pitkänen 6f0ff60952 Implement player sync packet 2020-08-08 01:14:43 +03:00
Jens Pitkänen a0b286cbd6 Remove RemotePlayer prefab and script (use Player instead), implement jumping pckt 2020-08-07 23:25:56 +03:00
Sofia c3ff626980 Separate Jump from regular update 2020-08-07 23:09:31 +03:00
Sofia dee0e1e3f1 Make server send all player updates in one packet 2020-08-07 22:07:58 +03:00
Sofia 5a5049b043 Change Player namespace to Players 2020-08-07 21:23:21 +03:00