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2777f85d61
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Add nicknames
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2020-08-08 20:14:34 +03:00 |
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b3dffac097
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Make death a thing!
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2020-08-08 15:37:55 +03:00 |
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0a3ba11688
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Make Hit send source, and add splashes
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2020-08-08 10:08:10 +03:00 |
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1562209504
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Make respawning happen
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2020-08-08 09:57:59 +03:00 |
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e127e253d1
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Add respawning and "death"
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2020-08-08 09:50:37 +03:00 |
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4b6bd0c66d
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Add BloodSplatter effect when getting hit
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2020-08-08 08:19:46 +03:00 |
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a60b7707b6
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Add HitPckg
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2020-08-08 07:00:17 +03:00 |
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7d60350142
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Add shooty
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2020-08-08 05:26:17 +03:00 |
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97a6b74417
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Add ShootData
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2020-08-08 04:53:38 +03:00 |
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7cbcc1de96
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Fix heads desyncing off bodies
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2020-08-08 04:36:40 +03:00 |
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d33028047e
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Change JumpPckt to generic ActionPckt
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2020-08-08 04:21:24 +03:00 |
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c44ffe090a
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Add ping
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2020-08-08 03:35:46 +03:00 |
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5feda5b8c2
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Make Unsynced reset and reordered registers
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2020-08-08 02:10:20 +03:00 |
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3b2c3adf35
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Make syncing go brr
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2020-08-08 01:21:02 +03:00 |
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6f0ff60952
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Implement player sync packet
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2020-08-08 01:14:43 +03:00 |
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c37b0b22f0
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Add SyncPckt part 1
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2020-08-08 00:57:11 +03:00 |
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c9a57b0709
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Add PlayerSyncPckt
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2020-08-08 00:47:03 +03:00 |
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c3ff626980
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Separate Jump from regular update
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2020-08-07 23:09:31 +03:00 |
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92165cebc2
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Skip uninitialized players on MultiplePlayerUpdate
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2020-08-07 22:40:37 +03:00 |
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dee0e1e3f1
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Make server send all player updates in one packet
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2020-08-07 22:07:58 +03:00 |
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d9ac54bd3d
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Rename Net namespace to Networking and add MultiplePlayerUpdatePckt
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2020-08-07 21:20:13 +03:00 |
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