Commit Graph

155 Commits

Author SHA1 Message Date
bd1d8f51a2 Enable Raygun animator, re-serialize some assets 2021-09-16 02:00:54 +03:00
6c40f7bb6f Make weapon switching work 2020-08-20 21:55:11 +03:00
79852b52fb Possibly broken 2020-08-14 20:48:27 +03:00
72f065e0d1 Add Teevee, Add TestGun and add RightHandAnchor 2020-08-14 19:00:57 +03:00
15ab77cd91 Move Raygun to it's own prefab, create item, and rename Sniper to Raygun 2020-08-14 17:47:14 +03:00
0b8e06e9d0 Upgrade version and make team work good 2020-08-14 16:21:37 +03:00
7bb422cfb4 Add brand new traffic analytics 2020-08-12 22:53:46 +03:00
c104ad8df7 Tweak anti-lag values 2020-08-11 01:43:24 +03:00
9af055f81f Fix server build 2020-08-11 01:08:09 +03:00
779716b66e Optimize reliable boolean in packets 2020-08-11 01:05:04 +03:00
990438011f Merge branch 'master' of teascade.net:neontea/quakeball 2020-08-11 00:21:26 +03:00
de3a50ff2e Optimize PacketId 2020-08-11 00:20:58 +03:00
440ceaa5a0 Add scope to the sniper rifle 2020-08-10 23:50:33 +03:00
1962212ec0 Updated NetDebug, changed List To ConcurrentQueue 2020-08-10 23:19:28 +03:00
83b09442d2 Add new gun sound: mostly the old one, with a little texture from the new one 2020-08-10 22:31:29 +03:00
305ce60b48 Merge branch 'master' of teascade.net:neontea/quakeball 2020-08-10 21:04:49 +03:00
55d755a4e5 Add gun animation and use new sound 2020-08-10 21:04:32 +03:00
e5a1ade875 Change ByPacket traffic to ConcurrentDictionary 2020-08-10 21:02:41 +03:00
069de32c29 Add TrafficSentByPacket and TrafficReceivedByPacket 2020-08-10 20:57:35 +03:00
4c70ab991b Fix shooting direction 2020-08-10 20:49:24 +03:00
a2e57c2988 Add impact sound to chain window 2020-08-10 20:35:59 +03:00
5964d9432e Fix ledge-stuck bug 2020-08-10 20:35:58 +03:00
6598abf504 Add a traffic monitoring system to Peer 2020-08-10 20:34:56 +03:00
bfd45d114c Fix head collider 2020-08-10 19:15:26 +03:00
e516d15cb5 Add ragdolling 2020-08-10 19:15:26 +03:00
6f4946eb03 Add score and descriptor to statscreen 2020-08-10 18:22:40 +03:00
fb4dd3e801 Fix misc 2020-08-10 03:50:25 +03:00
77c2de6083 Fix DisableInput bug 2020-08-10 03:19:21 +03:00
186c84ee62 Put Team in the statscreen 2020-08-10 03:08:09 +03:00
68eab14326 Fix aiming animation and mesh rotation 2020-08-10 02:58:47 +03:00
9d491d34de Make mouse lock less aggressive by disabling it when game is not focused 2020-08-10 02:58:47 +03:00
2dcea14729 Tweak movement 2020-08-10 02:58:47 +03:00
5fd67e0c6a Fix NaN and tweak colliders 2020-08-10 02:58:47 +03:00
0430badc00 Add teams, make team spawns and do some reorganizing 2020-08-10 02:57:33 +03:00
5217a351d1 Switch to new soldier model and animations 2020-08-10 00:51:00 +03:00
f4303677a4 Cleanup various things, including a new, 0-FF including font asset 2020-08-10 00:50:59 +03:00
44f149c16d Refactor player 2020-08-10 00:50:59 +03:00
8d2e90a457 Remove Connections only from a queue to prevent desync 2020-08-08 22:41:57 +03:00
6ba89572ae Update host/join commands 2020-08-08 22:33:43 +03:00
b4924df6a8 Add proper player model 2020-08-08 22:30:17 +03:00
552b25da7c Make statscreen go brr 2020-08-08 22:22:29 +03:00
e59faa83e4 Add soldier models 2020-08-08 21:02:25 +03:00
5ad92d9a9e Make PingList work again 2020-08-08 20:45:59 +03:00
717f558a9e Add PingListPckt 2020-08-08 20:37:53 +03:00
2777f85d61 Add nicknames 2020-08-08 20:14:34 +03:00
d2e74fce02 Fix host local player not getting properly respawned 2020-08-08 17:55:30 +03:00
7f7762e606 Make it so you can't shoot dead bodies 2020-08-08 16:40:26 +03:00
be2c5a8640 Make dying disable inputs 2020-08-08 16:22:46 +03:00
231054030b Fix hit sorting 2020-08-08 16:11:36 +03:00
3636f39143 Make DisableInput an int instead of a bool 2020-08-08 16:06:14 +03:00