Commit Graph

35 Commits

Author SHA1 Message Date
excitedneon
da0e4236a4 Change MeshDB to PrefabDB, add gun to inventory 2017-05-21 21:34:44 +03:00
excitedneon
e2efe3a298 Fix inventory slot switch rubberbanding 2017-05-17 01:44:28 +03:00
excitedneon
69e6c61bd1 Sync moving items in the inventory 2017-05-17 01:28:12 +03:00
excitedneon
bb6cbb4c4d Implement dragging items in inventory properly 2017-05-17 00:58:04 +03:00
3d36d0d86d Fix ping 2017-05-17 00:57:03 +03:00
excitedneon
6a48f0aa20 Merge branch 'master' of github.com:Saltosion/Cyber 2017-05-17 03:28:00 +03:00
excitedneon
c892218560 Implement inventory slot switching in the inventory interface 2017-05-17 03:27:49 +03:00
68c16523e5 Add Network debug panel 2017-05-17 00:25:29 +03:00
ca80647acf Add switching the places between two slots, allowing moving items 2017-05-16 22:31:40 +03:00
6c1669d1cc Revamp inventory, make it into a 1D array 2017-05-16 20:35:38 +03:00
6ac11277d6 Clean up InventoryActions a bit, close ##26 2017-05-16 11:36:31 +03:00
excitedneon
f231252275 Implement item actions, resolve #13 2017-05-15 22:30:12 +03:00
excitedneon
744d421956 Change equip from doubleclick to rightclick 2017-05-15 01:02:40 +03:00
c1af15fb80 Send InventoryActions across space and time 2017-05-15 00:35:44 +03:00
excitedneon
039a050647 Add visual representation of equipped items 2017-05-14 23:28:55 +03:00
excitedneon
cca48d095d Straightforwardize MeshDB and CursorHandler, prepare for equipment 2017-05-14 21:45:56 +03:00
excitedneon
d2d66a0b23 Add some final tweaks to inv interface, close #11 2017-05-14 02:12:47 +03:00
excitedneon
5fafaad691 Add newlines to text rendering and display item info 2017-05-14 01:40:06 +03:00
excitedneon
9acd9f638f Integrate inventory interface with inventory backend 2017-05-13 23:40:22 +03:00
excitedneon
fc1c61e9df Remake about a half of the inventory UI 2017-05-13 22:57:07 +03:00
excitedneon
f43c3f837a Add a text that explains the icons in the inventory 2017-05-12 21:27:01 +03:00
excitedneon
27c1e7a0c4 Fix docs and a mouse bug 2017-05-12 11:57:44 +03:00
excitedneon
e37b4af9fb Make inventory interface partly usable 2017-05-12 11:53:57 +03:00
excitedneon
a021e621b9 Implement InteractionTypes 2017-05-12 02:03:27 +03:00
542a8cc360 Create InteractionType and network it and fix some docs 2017-05-12 01:41:57 +03:00
1f87d83492 Fix #1 2017-05-11 22:00:52 +03:00
excitedneon
d634e862ea Add some computer functionality and fix a bug when setting static ids 2017-05-11 19:58:33 +03:00
bcaf1e3e12 Add a subsystem for interaction syncing. Possibly borkd 2017-05-11 01:52:05 +03:00
excitedneon
3f022a975c Add Interactable and a simple blinking lamp to interact with 2017-05-10 18:37:58 +03:00
excitedneon
a5d5a7c9ef Fix PlayerController not getting the CursorHandler 2017-05-10 16:16:19 +03:00
8befb7324d Add SyncBases namespace and add Test-cube for interaction 2017-05-10 16:05:02 +03:00
excitedneon
7a4a380f1a Clean up lots of different things and add the 'shutdown' command 2017-05-09 13:30:56 +03:00
excitedneon
09c9829973 Modify character 'meshes' and add first person view 2017-05-09 13:11:36 +03:00
897e797195 Make moving possible between clients 2017-05-09 07:15:34 +03:00
excitedneon
36dad5e642 Create namespaces. 2017-05-09 00:03:02 +03:00