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								 Jeasonfire | 78b4204cd3 | Shortened splash screen delays. | 2015-05-17 20:47:30 +03:00 |  | 
			
				
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								 Jeasonfire | 7ea8ee3cae | Added splash screens. | 2015-05-17 20:43:36 +03:00 |  | 
			
				
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								 Jeasonfire | b882b363ec | Merge branch 'combat_graphics_update' | 2015-05-17 18:49:11 +03:00 |  | 
			
				
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								 Jeasonfire | a5cd73bbc3 | Added healthbars. | 2015-05-17 18:48:50 +03:00 |  | 
			
				
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								 Allexit | c5d418c5f0 | Merge branch 'master' of http://github.com/Allexit/GladiatorBrawler | 2015-05-17 17:59:57 +03:00 |  | 
			
				
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								 Allexit | 5134e642d2 | Updated title logo | 2015-05-17 17:59:21 +03:00 |  | 
			
				
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								 Jeasonfire | 9fa6b4ae30 | New wall texture. | 2015-05-17 17:15:16 +03:00 |  | 
			
				
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								 Jeasonfire | 41c4ae4f47 | Changed font & added error handling in collision processing. | 2015-05-17 16:37:09 +03:00 |  | 
			
				
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								 Allexit | 49d4040b96 | updated all menus and fixed titlelogo. | 2015-05-17 16:26:47 +03:00 |  | 
			
				
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								 Allexit | ceb9a8d18f | Added new images and created nearly final version of main menu | 2015-05-17 16:04:11 +03:00 |  | 
			
				
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								 Jeasonfire | d70e438647 | Added round 2 & fixed the round system. | 2015-05-17 04:05:55 +03:00 |  | 
			
				
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								 Jeasonfire | 7a7adda2c5 | Implemented ParticleSystem. | 2015-05-17 03:47:45 +03:00 |  | 
			
				
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								 Jeasonfire | 96f2c2ac7a | Fixed debug renderer. | 2015-05-17 02:41:54 +03:00 |  | 
			
				
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								 Jeasonfire | 508a20152c | Removed swing hitbox graphic. | 2015-05-17 02:36:49 +03:00 |  | 
			
				
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								 Jeasonfire | 71d1001bbd | Knockback on sword collision added. | 2015-05-17 02:29:54 +03:00 |  | 
			
				
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								 Jeasonfire | 2c4f2dbfa3 | Changed gui node names. | 2015-05-17 01:49:53 +03:00 |  | 
			
				
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								 Jeasonfire | 63f17d6fd8 | Changed filenames & combat tweaking dev. | 2015-05-17 01:42:02 +03:00 |  | 
			
				
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								 Jeasonfire | 94d9606963 | Added game over & victory condition & round system. | 2015-05-17 01:10:51 +03:00 |  | 
			
				
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								 Jeasonfire | c5ad241dd3 | Added level change text. | 2015-05-17 00:12:24 +03:00 |  | 
			
				
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								 Jeasonfire | 78d9890437 | Added borders to level. | 2015-05-16 23:51:20 +03:00 |  | 
			
				
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								 Jeasonfire | fed3680c18 | Added wall. | 2015-05-16 22:50:47 +03:00 |  | 
			
				
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								 Jeasonfire | 9c3643682d | Added parallaxing & audience. | 2015-05-16 22:28:56 +03:00 |  | 
			
				
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								 Jeasonfire | c98a16dae9 | Fixed a precision bug when handling big physics objects & removed 2 random platforms from TestLevel. | 2015-05-16 21:50:19 +03:00 |  | 
			
				
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								 Jeasonfire | bf44ad78c9 | Added buttons in code & tweaked GUI interactive nodes. | 2015-05-16 21:44:29 +03:00 |  | 
			
				
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								 Jeasonfire | 27457bc102 | Merge branch 'animations' | 2015-05-16 21:29:13 +03:00 |  | 
			
				
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								 Jeasonfire | 0409e91265 | Added player animations in code. | 2015-05-16 21:28:45 +03:00 |  | 
			
				
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								 Allexit | 8c14a3fe60 | Added Audience.png and updated player.png | 2015-05-16 20:13:15 +03:00 |  | 
			
				
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								 Jens Pitkänen | 344032e554 | Deleted old ground.png | 2015-05-16 19:29:57 +03:00 |  | 
			
				
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								 Allexit | b8165b47cf | Added swing animations to player.png | 2015-05-16 16:10:54 +03:00 |  | 
			
				
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								 Allexit | 8057ad1071 | Added button sprites | 2015-05-16 14:29:57 +03:00 |  | 
			
				
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								 Allexit | a8b7d00001 | Added Ground.png | 2015-05-16 13:42:58 +03:00 |  | 
			
				
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								 Allexit | 22aaa49c97 | Updated player.png | 2015-05-16 11:28:47 +03:00 |  | 
			
				
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								 Jeasonfire | 12da7d5cbe | Added simple main menu. | 2015-05-16 02:00:25 +03:00 |  | 
			
				
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								 Jeasonfire | 35eca95cd8 | Restructured lots of things & implemented game states. | 2015-05-16 01:35:51 +03:00 |  | 
			
				
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								 Jeasonfire | f87f44da51 | Added a sprite in preparation for incoming updates & added delta counter. | 2015-05-15 20:53:36 +03:00 |  | 
			
				
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								 Allexit | bf915e7daa | Updated .gitignore and modified playersprite | 2015-05-15 00:02:59 +03:00 |  | 
			
				
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								 Allexit | b12816f9b0 | Channels now actually work. For testing reasons, player is now also divided in torso and legs | 2015-05-14 23:54:33 +03:00 |  | 
			
				
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								 Allexit | f441b6c164 | Added multichannel support to entity rendering system | 2015-05-14 23:09:49 +03:00 |  | 
			
				
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								 Jeasonfire | 9fb15e572d | Tweaked numbers a bit, made tunneling bugs less frequent. | 2015-05-13 23:48:40 +03:00 |  | 
			
				
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								 Jeasonfire | 5acb1b301c | Made physics fps-independent and removed delta limit. | 2015-05-13 23:40:57 +03:00 |  | 
			
				
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								 Jeasonfire | ed9d530705 | Added FPS Meter. | 2015-05-13 22:35:46 +03:00 |  | 
			
				
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								 Jeasonfire | d3092a17ec | Added TextNode and Property to the gui system. | 2015-05-13 22:19:09 +03:00 |  | 
			
				
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								 Jeasonfire | 43ca403385 | Font rendering fixed & added a free font. | 2015-05-13 21:12:13 +03:00 |  | 
			
				
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								 Allexit | 59207fb8a0 | Made GUIManager more practical and added a few Logs GUIManager now has "physicsLocationToGUILocation" and "getNode" methods | 2015-05-12 19:27:46 +03:00 |  | 
			
				
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								 Allexit | adf75ef7a1 | InteractiveNodes can now also be pressed against their will ! | 2015-05-12 00:24:48 +03:00 |  | 
			
				
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								 Jeasonfire | 87d78195d4 | Merge branch 'ai_systems' | 2015-05-12 00:03:05 +03:00 |  | 
			
				
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								 Allexit | 9abcacb104 | InteractiveNode now recieves "mouseEnter" and "mouseLeave" respectively | 2015-05-12 00:01:59 +03:00 |  | 
			
				
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								 Jeasonfire | 3ce2452964 | Added AI system + a basic AI. | 2015-05-11 23:18:38 +03:00 |  | 
			
				
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								 Allexit | a20e960c19 | GUI Rendering fixed | 2015-05-11 22:02:29 +03:00 |  | 
			
				
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								 Allexit | 7a04b439ac | Unfinished rendering system for GUI | 2015-05-11 15:09:11 +03:00 |  |