Commit Graph

127 Commits

Author SHA1 Message Date
Jeasonfire
71d1001bbd Knockback on sword collision added. 2015-05-17 02:29:54 +03:00
Jeasonfire
2c4f2dbfa3 Changed gui node names. 2015-05-17 01:49:53 +03:00
Jeasonfire
63f17d6fd8 Changed filenames & combat tweaking dev. 2015-05-17 01:42:02 +03:00
Jeasonfire
94d9606963 Added game over & victory condition & round system. 2015-05-17 01:10:51 +03:00
Jeasonfire
c5ad241dd3 Added level change text. 2015-05-17 00:12:24 +03:00
Jeasonfire
78d9890437 Added borders to level. 2015-05-16 23:51:20 +03:00
Jeasonfire
fed3680c18 Added wall. 2015-05-16 22:50:47 +03:00
Jeasonfire
9c3643682d Added parallaxing & audience. 2015-05-16 22:28:56 +03:00
Jeasonfire
c98a16dae9 Fixed a precision bug when handling big physics objects & removed 2 random platforms from TestLevel. 2015-05-16 21:50:19 +03:00
Jeasonfire
bf44ad78c9 Added buttons in code & tweaked GUI interactive nodes. 2015-05-16 21:44:29 +03:00
Jeasonfire
27457bc102 Merge branch 'animations' 2015-05-16 21:29:13 +03:00
Jeasonfire
0409e91265 Added player animations in code. 2015-05-16 21:28:45 +03:00
Allexit
8c14a3fe60 Added Audience.png and updated player.png 2015-05-16 20:13:15 +03:00
Jens Pitkänen
344032e554 Deleted old ground.png 2015-05-16 19:29:57 +03:00
Allexit
b8165b47cf Added swing animations to player.png 2015-05-16 16:10:54 +03:00
Allexit
8057ad1071 Added button sprites 2015-05-16 14:29:57 +03:00
Allexit
a8b7d00001 Added Ground.png 2015-05-16 13:42:58 +03:00
Allexit
22aaa49c97 Updated player.png 2015-05-16 11:28:47 +03:00
Jeasonfire
12da7d5cbe Added simple main menu. 2015-05-16 02:00:25 +03:00
Jeasonfire
35eca95cd8 Restructured lots of things & implemented game states. 2015-05-16 01:35:51 +03:00
Jeasonfire
f87f44da51 Added a sprite in preparation for incoming updates & added delta counter. 2015-05-15 20:53:36 +03:00
Allexit
bf915e7daa Updated .gitignore and modified playersprite 2015-05-15 00:02:59 +03:00
Allexit
b12816f9b0 Channels now actually work.
For testing reasons, player is now also divided in torso and legs
2015-05-14 23:54:33 +03:00
Allexit
f441b6c164 Added multichannel support to entity rendering system 2015-05-14 23:09:49 +03:00
Jeasonfire
9fb15e572d Tweaked numbers a bit, made tunneling bugs less frequent. 2015-05-13 23:48:40 +03:00
Jeasonfire
5acb1b301c Made physics fps-independent and removed delta limit. 2015-05-13 23:40:57 +03:00
Jeasonfire
ed9d530705 Added FPS Meter. 2015-05-13 22:35:46 +03:00
Jeasonfire
d3092a17ec Added TextNode and Property to the gui system. 2015-05-13 22:19:09 +03:00
Jeasonfire
43ca403385 Font rendering fixed & added a free font. 2015-05-13 21:12:13 +03:00
Allexit
59207fb8a0 Made GUIManager more practical and added a few Logs
GUIManager now has "physicsLocationToGUILocation" and "getNode" methods
2015-05-12 19:27:46 +03:00
Allexit
adf75ef7a1 InteractiveNodes can now also be pressed against their will ! 2015-05-12 00:24:48 +03:00
Jeasonfire
87d78195d4 Merge branch 'ai_systems' 2015-05-12 00:03:05 +03:00
Allexit
9abcacb104 InteractiveNode now recieves "mouseEnter" and "mouseLeave" respectively 2015-05-12 00:01:59 +03:00
Jeasonfire
3ce2452964 Added AI system + a basic AI. 2015-05-11 23:18:38 +03:00
Allexit
a20e960c19 GUI Rendering fixed 2015-05-11 22:02:29 +03:00
Allexit
7a04b439ac Unfinished rendering system for GUI 2015-05-11 15:09:11 +03:00
Jeasonfire
3261557dc9 Added font renderer. 2015-05-11 14:01:54 +03:00
Allexit
a06d8beffc Created GUI, not rendered yet 2015-05-11 13:44:43 +03:00
Allexit
48402a31a9 Dummy now hits up constantly. Also fixed a funny bug
Dummy now hits up constantly, and fixed a bug where all other creatures
able for combat, would stop hitting very politely, and wait for the player
to stop.
2015-05-10 23:41:48 +03:00
Allexit
47a1a193a4 Creatures are now slowed when attacking 2015-05-10 23:33:41 +03:00
Allexit
82dba2bb39 Merge branch 'attacking_system'
Conflicts:
	core/src/com/saltosion/gladiator/util/Name.java
2015-05-10 23:08:19 +03:00
Allexit
6d00222adb Created CombatListeners, good for therapy after combat 2015-05-10 23:01:38 +03:00
Jeasonfire
73be1d4f8f Added a logging system & gitignored the log files. 2015-05-10 22:31:18 +03:00
Allexit
c758862906 renamed listeners package, added test dummy to kill 2015-05-10 22:26:12 +03:00
Allexit
4f06d6af74 Hitbox is now more appropriate in size, to be changed later 2015-05-10 22:05:46 +03:00
Jeasonfire
ae5300f3fd Added debug rendering. Toggle with F2. 2015-05-10 22:04:20 +03:00
Jeasonfire
6e1387662d Fixed collisions inside hitboxes. 2015-05-10 21:34:57 +03:00
Allexit
1a2f541390 Added CollisionListener for Swings 2015-05-10 21:07:37 +03:00
Jeasonfire
07c2babe96 Changed a variable name and cleaned up CPhysics. 2015-05-10 20:42:18 +03:00
Allexit
36e3214758 Player can now swing with arrow keys. 2015-05-10 20:34:55 +03:00