excitedneon
2b2ae8fc60
Remove unneeded stuff from TestMap
2017-05-14 02:18:41 +03:00
excitedneon
d2d66a0b23
Add some final tweaks to inv interface, close #11
2017-05-14 02:12:47 +03:00
excitedneon
9acd9f638f
Integrate inventory interface with inventory backend
2017-05-13 23:40:22 +03:00
excitedneon
fc1c61e9df
Remake about a half of the inventory UI
2017-05-13 22:57:07 +03:00
excitedneon
f43c3f837a
Add a text that explains the icons in the inventory
2017-05-12 21:27:01 +03:00
excitedneon
d266155e08
Fix text texture rendering resolution
2017-05-12 20:34:34 +03:00
excitedneon
b460793d87
Fix main scene, broke it last commit
2017-05-12 19:11:49 +03:00
excitedneon
1753a43f6d
Add scanlines to holograms and make inv icons two-sided
2017-05-12 19:11:19 +03:00
excitedneon
e37b4af9fb
Make inventory interface partly usable
2017-05-12 11:53:57 +03:00
excitedneon
1f473b16ee
Fix server's shutdown, add offsets to texttexes, inv-fe dev
2017-05-12 04:59:58 +03:00
excitedneon
a021e621b9
Implement InteractionTypes
2017-05-12 02:03:27 +03:00
excitedneon
60a83fa5b3
Add a Hologram prefab and update buttons to support >1 targets
2017-05-12 01:24:47 +03:00
excitedneon
1f36f3e1a4
Add a hologram model and make the screen a hologram
2017-05-12 00:34:56 +03:00
excitedneon
498fa4ff85
Fix the scrolling bug
2017-05-11 23:15:05 +03:00
excitedneon
d634e862ea
Add some computer functionality and fix a bug when setting static ids
2017-05-11 19:58:33 +03:00
excitedneon
ec84bb38ad
Add a texture renderer for text textures
2017-05-11 06:13:52 +03:00
excitedneon
af75616e2c
Rename BlinkyBox to Button, add doors, make them pink
2017-05-11 03:40:00 +03:00
excitedneon
2854a093fc
Move BlinkyBox, remove unused test cube, increase bloom
2017-05-11 00:48:21 +03:00
excitedneon
4d2ac2ce35
Make blinky box brighter and fix some BlinkyBox docs
2017-05-11 00:02:40 +03:00
excitedneon
9bb323ad07
Tweak post processing and debug console
...
- Tweak SSAO settings
- Add history browsing functionality to the console
- Add controls: "Previous Command" (up) and "Next Command" (down)
- Fix a bug in the console which prevented very long logs in the console
2017-05-10 20:30:30 +03:00
excitedneon
3f022a975c
Add Interactable and a simple blinking lamp to interact with
2017-05-10 18:37:58 +03:00
excitedneon
d80bfe84f5
Set best shadows to be more high res and organize TestMap
2017-05-10 16:11:50 +03:00
1d93d2b3ba
Add the test cube mentioned the commit before
2017-05-10 16:06:40 +03:00
excitedneon
2debf88683
Fix DebugConsole scaling
2017-05-10 15:52:19 +03:00
excitedneon
54946df097
Fix accidental command bug in the console and unlink from Unity Services
2017-05-09 17:15:42 +03:00
excitedneon
7a4a380f1a
Clean up lots of different things and add the 'shutdown' command
2017-05-09 13:30:56 +03:00
excitedneon
09c9829973
Modify character 'meshes' and add first person view
2017-05-09 13:11:36 +03:00
excitedneon
1f49f6a6f0
Decoupled IDs from the spawning system.
2017-05-08 06:20:29 +03:00
117f2ddfff
Added terminal commands for networking and fixed ui stuff
2017-05-08 04:31:32 +03:00
d99719b66f
Updated ProjectVersion and added it to .gitignore
2017-05-08 04:07:55 +03:00
2461074164
Removed useless backup
2017-05-08 03:30:33 +03:00
aa73349f41
Merge branch 'master' of https://github.com/Saltosion/Cyber into networking
2017-05-08 03:27:55 +03:00
excitedneon
5a54050742
Implemented the DebugConsole and added a global version, Term.
2017-05-08 02:29:29 +03:00
bb8d9889a1
init networking, connecting and packet sending is now possible
2017-05-08 01:59:50 +03:00
excitedneon
f74c7e1799
Tabs -> spaces and started making the console.
2017-05-07 22:44:35 +03:00
excitedneon
9189569055
Initialized unity project, added characters and a spawning system.
2017-05-07 19:49:22 +03:00