Commit Graph

90 Commits

Author SHA1 Message Date
Jeasonfire
f9668d4333 Improved berserker AI. 2015-05-18 02:20:10 +03:00
Jeasonfire
db9af3fd05 Merge branch 'master' into ai 2015-05-18 02:09:32 +03:00
Jeasonfire
b07dc822e2 Added berserker AI. (WIP) 2015-05-18 02:09:12 +03:00
Allexit
e465931b2d Fixed an input bug by adding an "activated" boolean for inputs 2015-05-18 01:54:18 +03:00
Jeasonfire
ffec32ec77 Merge branch 'ai'
Conflicts:
	core/src/com/saltosion/gladiator/systems/CombatSystem.java
2015-05-18 01:14:21 +03:00
Jeasonfire
43150f0de1 Added sounds to actions. (Credit: Allexit) 2015-05-18 01:10:20 +03:00
Jeasonfire
814f9c9788 Increased physics precision & cleanup. 2015-05-18 01:05:47 +03:00
Jeasonfire
cd115865a8 Added a new AI & 2 rounds. 2015-05-18 00:55:09 +03:00
Jeasonfire
010d19b414 Merge branch 'ai' 2015-05-18 00:02:46 +03:00
Jeasonfire
48218fca7c Added audio files. (Credit: Allexit) 2015-05-17 23:58:43 +03:00
Jeasonfire
ea3efb2205 Added AI's. 2015-05-17 23:26:03 +03:00
Jeasonfire
4d074bee4a Added AI react distance debug rendering. 2015-05-17 21:36:53 +03:00
Jeasonfire
78b4204cd3 Shortened splash screen delays. 2015-05-17 20:47:30 +03:00
Jeasonfire
7ea8ee3cae Added splash screens. 2015-05-17 20:43:36 +03:00
Jeasonfire
a5cd73bbc3 Added healthbars. 2015-05-17 18:48:50 +03:00
Jeasonfire
41c4ae4f47 Changed font & added error handling in collision processing. 2015-05-17 16:37:09 +03:00
Allexit
49d4040b96 updated all menus and fixed titlelogo. 2015-05-17 16:26:47 +03:00
Allexit
ceb9a8d18f Added new images and created nearly final version of main menu 2015-05-17 16:04:11 +03:00
Jeasonfire
d70e438647 Added round 2 & fixed the round system. 2015-05-17 04:05:55 +03:00
Jeasonfire
7a7adda2c5 Implemented ParticleSystem. 2015-05-17 03:47:45 +03:00
Jeasonfire
96f2c2ac7a Fixed debug renderer. 2015-05-17 02:41:54 +03:00
Jeasonfire
508a20152c Removed swing hitbox graphic. 2015-05-17 02:36:49 +03:00
Jeasonfire
71d1001bbd Knockback on sword collision added. 2015-05-17 02:29:54 +03:00
Jeasonfire
2c4f2dbfa3 Changed gui node names. 2015-05-17 01:49:53 +03:00
Jeasonfire
63f17d6fd8 Changed filenames & combat tweaking dev. 2015-05-17 01:42:02 +03:00
Jeasonfire
94d9606963 Added game over & victory condition & round system. 2015-05-17 01:10:51 +03:00
Jeasonfire
c5ad241dd3 Added level change text. 2015-05-17 00:12:24 +03:00
Jeasonfire
78d9890437 Added borders to level. 2015-05-16 23:51:20 +03:00
Jeasonfire
fed3680c18 Added wall. 2015-05-16 22:50:47 +03:00
Jeasonfire
9c3643682d Added parallaxing & audience. 2015-05-16 22:28:56 +03:00
Jeasonfire
c98a16dae9 Fixed a precision bug when handling big physics objects & removed 2 random platforms from TestLevel. 2015-05-16 21:50:19 +03:00
Jeasonfire
bf44ad78c9 Added buttons in code & tweaked GUI interactive nodes. 2015-05-16 21:44:29 +03:00
Jeasonfire
0409e91265 Added player animations in code. 2015-05-16 21:28:45 +03:00
Jeasonfire
12da7d5cbe Added simple main menu. 2015-05-16 02:00:25 +03:00
Jeasonfire
35eca95cd8 Restructured lots of things & implemented game states. 2015-05-16 01:35:51 +03:00
Jeasonfire
f87f44da51 Added a sprite in preparation for incoming updates & added delta counter. 2015-05-15 20:53:36 +03:00
Allexit
b12816f9b0 Channels now actually work.
For testing reasons, player is now also divided in torso and legs
2015-05-14 23:54:33 +03:00
Allexit
f441b6c164 Added multichannel support to entity rendering system 2015-05-14 23:09:49 +03:00
Jeasonfire
9fb15e572d Tweaked numbers a bit, made tunneling bugs less frequent. 2015-05-13 23:48:40 +03:00
Jeasonfire
5acb1b301c Made physics fps-independent and removed delta limit. 2015-05-13 23:40:57 +03:00
Jeasonfire
ed9d530705 Added FPS Meter. 2015-05-13 22:35:46 +03:00
Jeasonfire
d3092a17ec Added TextNode and Property to the gui system. 2015-05-13 22:19:09 +03:00
Jeasonfire
43ca403385 Font rendering fixed & added a free font. 2015-05-13 21:12:13 +03:00
Allexit
59207fb8a0 Made GUIManager more practical and added a few Logs
GUIManager now has "physicsLocationToGUILocation" and "getNode" methods
2015-05-12 19:27:46 +03:00
Allexit
adf75ef7a1 InteractiveNodes can now also be pressed against their will ! 2015-05-12 00:24:48 +03:00
Jeasonfire
87d78195d4 Merge branch 'ai_systems' 2015-05-12 00:03:05 +03:00
Allexit
9abcacb104 InteractiveNode now recieves "mouseEnter" and "mouseLeave" respectively 2015-05-12 00:01:59 +03:00
Jeasonfire
3ce2452964 Added AI system + a basic AI. 2015-05-11 23:18:38 +03:00
Allexit
a20e960c19 GUI Rendering fixed 2015-05-11 22:02:29 +03:00
Allexit
7a04b439ac Unfinished rendering system for GUI 2015-05-11 15:09:11 +03:00